Sketching 3D Shapes

Tuesday, 7 August
3:45 - 6 pm
Room 6AB
Session Chair/Discussant: Tom Funkhouser, Princeton University

FiberMesh: Designing Freeform Surfaces With 3D Curves

An interface for designing freeform surfaces using a collection of hand-drawn 3D curves, which serve as handles for controlling the geometry.

Andrew Nealen
Technische Universität Berlin

Takeo Igarashi
The University of Tokyo/PRESTO JST

Olga Sorkine
Marc Alexa
Technische Universität Berlin

Editing The Topology of 3D Models by Sketching

A user-guided method for repairing and editing the topology of a 3D model.

Tao Ju
Washington University in St. Louis

Qian-Yi Zhou
Shi-Min Hu
Tsinghua University

Interactive Topology-Aware Surface Reconstruction

A topology-aware interactive reconstruction technique that requires minimal user input to make correct decisions at topology-weak regions. When the technique was applied to structured light scanned-models it reconstructed them with few scribbles.

Andrei Sharf
Tel Aviv University

Thomas Lewiner
Pontifícia Universidade Católica do Rio de Janeiro

Gil Shklarski
Sivan Toledo
Daniel Cohen-Or
Tel Aviv University

ShapePalettes: Interactive Normal Transfer Via Sketching

A new markup metaphor for interactive modeling of complex 3D objects.

Tai-Pang Wu
Chi-Keung Tang
The Hong Kong University of Science and Technology

Michael S. Brown
Nanyang Technological University

Heung-Yeung Shum
Microsoft Research Asia

Plushie An Interactive Design System for Plush Toys

An interactive system that allows non-professional users to design their own original plush toys.

Yuki Mori
Takeo Igarashi
The University of Tokyo