Critters in the Classroom: A 3D Computer-Game-Like Tool for Teaching Programming to Computer Animation Students

Educators Paper
Wednesday, 8 August
10:30 - 11 am
Room 8

A discussion of 3D computer game technology employed in a game-like tool for teaching computer programming. The paper presents examples of how this can be exploited to provide engaging exercises to create a rewarding learning experience for students.


Eike Falk Anderson
NCCA Bournemouth University
Eanderson (at)

Leigh McLoughlin
NCCA Bournemouth University