Interactive Gaming Tools to Help Illiterate and Disabled People Acquire Mouse Control

Wednesday, 8 August
11:30 am - 12:15 pm
Room 9

One-third of the world's non-literate people live in India. Teaching them how to use a computer or interactive kiosk is a very difficult challenge for both the instructor and the learner. Before they can begin to understand the machine's functions and benefits, they must first learn to control the mouse, synchronize its movement with the cursor's movement on the screen, and click or double click to request responses.

This presentation shows how a simple, effective, enjoyable game or interface can overcome these problems and help illiterate and disabled users acquire mouse control.


Bipin Bagravat
agravatb (at)