9. From "Shrek" to "Shrek the Third": Evolution of CG Characters in the "Shrek" Films
Sunday
Half-Day, 1:45 - 5:30 pm
Level: Intermediate
Room 6AB & CF
Unique insights into how "Shrek" characters evolved over three films. The speakers, who have held key positions on all "Shrek" productions, will discuss the choices that helped keep the "Shrek" franchise unique, as well as the challenges of constantly adapting to new technical and creative demands.
Prerequisites
A basic understanding of the principles of computer graphics and 3D animation. Recommended: attendees should have seen the animated features "Shrek," "Shrek2," and "Shrek the Third."Intended Audience
Attendees who have an interest in the technical aspects of production of 3D animated feature films and who have a basic understanding of computer-generated animation.Organizer
Philippe GluckmanPDI/DreamWorks
philippe (at) anim.dreamworks.com
Lecturers
David DoeppScott Peterson
Jason Waltman
Lucia Modesto
Larry Cutler
Bill Seneshen
PDI/DreamWorks
