9. From "Shrek" to "Shrek the Third": Evolution of CG Characters in the "Shrek" Films

Sunday
Half-Day, 1:45 - 5:30 pm
Level: Intermediate
Room 6AB & CF

Unique insights into how "Shrek" characters evolved over three films. The speakers, who have held key positions on all "Shrek" productions, will discuss the choices that helped keep the "Shrek" franchise unique, as well as the challenges of constantly adapting to new technical and creative demands.

Prerequisites

A basic understanding of the principles of computer graphics and 3D animation. Recommended: attendees should have seen the animated features "Shrek," "Shrek2," and "Shrek the Third."

Intended Audience

Attendees who have an interest in the technical aspects of production of 3D animated feature films and who have a basic understanding of computer-generated animation.

Organizer

Philippe Gluckman
PDI/DreamWorks
philippe (at) anim.dreamworks.com

Lecturers

David Doepp
Scott Peterson
Jason Waltman
Lucia Modesto
Larry Cutler
Bill Seneshen
PDI/DreamWorks