33. Strands and Hair: Modeling, Animation, and Rendering
Full-Day, 8:30 am - 5:30 pm
Prize: Best Course Notes for a New Course
Sponsored by AK Peters
Over the past six years, there has been a Renaissance in hair modeling, rendering, and animation. This course covers the gamut of hair simulation problems and presents working solutions. Topics include recent and novel research ideas, and time-tested industrial practices that created spectacular imagery.
PrerequisitesFamiliarity with fundamentals of computer graphics, physical simulation, and physically based rendering is strongly recommended but not mandatory. Also recommended: understanding of numerical linear algebra, differential equations, numerical methods, rigid-body dynamics, collision detection and response, physics-based illumination models, and fluid dynamics.
Intended AudienceSpecial effects developers, technical directors, game developers, researchers, and anyone interested in physically based modeling for computer graphics.
Adobe Systems Incorporated, formerly at PDI/DreamWorks
sunilhadap (at) acm.org
University of Grenoble & INRIA
University of British Columbia
University of North Carolina at Chapel Hill
Walt Disney Animation Studios
Rhythm & Hues Studios
Industrial Light + Magic