26. The Morphology of Digital Creatures
Half-Day, 8:30 am - 12:15 pm
Fundamental features of human and animal anatomy inform the structure of digital creatures, whether they are realistic or based on novel combinations of known morphologies. This course connects the biomechanics and environmental adaptations of living and extinct organisms to techniques used to represent bone, muscles, and skin in digital creatures.
PrerequisitesFamiliarity with 3D animation, character rigging, modeling, and deformation systems.
Intended AudienceStudents and professionals interested in character design and performance.
timm (at) lucasfilm.com
California State University, San Bernardino