15. Example-Based Texture Synthesis
Monday
Half-Day, 8:30 am - 12:15 pm
Level: Intermediate
Room 8
An introduction to example-based texture synthesis and its applications. Topics include various algorithmic paradigms for synthesis including representational and processing issues across domains. The course also reviews applications such as image and video synthesis and editing, geometry and surface texture synthesis, controllable and interactive synthesis on the GPU, and fluid texturing.
Prerequisites
Basic knowledge of 3D computer graphics and some understanding of elementary image processing.Intended Audience
Academicians and practitioners who want to learn how to use textures to automate synthesis in many scenarios such as special effects, image editing, content creation, rendering, and animation.Co-Organizers
Vivek KwatraUniversity of North Carolina at Chapel Hill
kwatra (at) cs.unc.edu
Li-Yi Wei
Microsoft Research Asia
liyiwei (at) stanfordalumni.org
Lecturers
Greg TurkGeorgia Institute of Technology
Sylvain Lefebvre
INRIA Sophia-Antipolis
Contributors
Yanxi LiuPennsylvania State University
Carnegie Mellon University
Alexei Efros
Carnegie Mellon University
Aaron Hertzmann
University of Toronto
Antonio Criminisi
Microsoft Research Cambridge
