11. Practical Least-Squares for Computer Graphics
Half-Day, 1:45 - 5:30 pm
An overview of the least-squares technique and its variants, and how they are used in computer graphics applications. This course delivers a "cookbook" understanding of least-squares techniques and how they have been used to address graphics problems.
PrerequisitesAn introductory course in computer graphics and some basic knowledge in linear algebra at the level of OpenGL transforms.
Intended AudienceUndergraduate and lower-level graduate students, and technical directors in film and game production.
Industrial Light + Magic
fpighin (at) ilm.com