New for SIGGRAPH 2006

Interactive Classroom
The Guerilla Studio Interactive Classroom offers a wide selection of workshops, tutorials, and lectures on a first-come, first-served basis. Some systems are available for attendees to share and work on throughout the sessions, but attendees are also invited to bring their own laptops. Direct participation is not required. Everyone is invited to observe and acquire valuable information from our team of experts.
Interactive Classroom Schedule

Classroom space is limited. Places are available on a first-come, first-served basis. A queue will begin 20 minutes prior to each workshop, lecture, and demonstration.

Motion Capture
PhaseSpace offers an enlightening interactive experience to attendees who want to learn more about motion capture. Sign up for 15 minutes of time in their portable studio, put on a set of active LED markers, move, and then take your own motion capture data with you.
PhaseSpace Signup Form

3D
The Guerilla Studio is accepting 3D .stl files for pre-conference printing and display at the conference on a first-come, first-served basis. Guerilla Studio 3D specialists will determine the best printing process for your project. Your 3D print will be available for pick-up at the end of the conference.

Submit your files to the Guerilla Studio Production Pipeline and Archive. The system will generate a personal "artist web site" when you upload your first file. You can tag your files for public or private consumption. If you want thumbnails linked to your projects, upload full size .jpgs, .gifs, or .pngs, and thumbnail versions of these source images will be autogenerated and dropped into your artist web site. Most popular file formats can be used, and, best of all, there is no limitation on file size (although you will be timed out after several minutes).

We are "pre-cooking" a select number of 3D stereolithography (.stl) files using ZCorp technology. If you would like to have your project built BEFORE SIGGRAPH 2006 and delivered to you in Boston, register at the site above and indicate your desires in the description box for each file you submit for consideration. We cannot guarantee outcomes, but we will work hard to translate your watertight solid models into rapid-prototyped objects in time for the conference.

Hosted by Arizona State University, this system is being developed by the Applied Learning and Technology Institute (alt^I) to provide continuity with future Guerilla Studios and a platform for further development in data management and archiving.

Your comments are most welcome. Contact dan.collins (at) asu.edu

Tangible User Interface
Attendees can use a Polhemus stylus digitizer, linked to a physical 12-inch x 12-inch RP panel, to navigate and control a hyperlinked 3D model of downtown Phoenix. Interact with a 3D projection of Phoenix (and other regions as they come on line) on the wall of the 3D area.

Animation
The TeraGrid is a computing infrastructure combining high-performance computers, data resources and tools, and high-end experimental facilities around the country. Combined, the TeraGrid sites provide more than 102 teraflops of computing capability and more than 15 petabytes of online and archival data storage, including over 100 discipline-specific databases. Attendees can learn how to access and use Purdue University's TeraDRE, a TeraGrid distributed rendering environment with over 2,000 render nodes.

Laura Arns
John Moreland
Envision Center for Data Perceptualization, Purdue University

Jenett Tillotson
Preston Smith
Rosen Center for Advanced Computing, Purdue University

International Projects Area
Join Lyn Bishop and others for a live connection to Bangalore, India each morning at 9 am, or drop in anytime to learn more about how you can participate in the International Collaboration.