Wet

Tuesday, 1 August
3:45 - 5:30 pm
Room 210
Session Chair: Robert Bridson, The University of British Columbia

  Controlling Liquids Using Pressure Jump
A method of controlling liquids using pressure jump so that they flow into a target shape in a natural way.

Seung-Ho Shin
Korea University
winstorm (at) korea.ac.kr

Jung Lee
Korea University

Sun-Jeong Kim
Hallym University

Chang-Hun Kim
Korea University
  Texturing Fluids
A novel technique for synthesizing textures over dynamically changing fluid surfaces.

Vivek Kwatra
David Adalsteinsson
University of North Carolina at Chapel Hill
kwatra (at) cs.unc.edu

Nipun Kwatra
Georgia Institute of Technology

Mark Carlson
DNA Productions

Ming C. Lin
University of North Carolina at Chapel Hill
A Texture Synthesis Method for Liquid Animations
A method for synthesizing textures on animated liquid surfaces generated by a physically based fluid simulation system.

Adam W. Bargteil
Funshing Sin
Jonathan Michaels
Tolga G. Goktekin
James F. O'Brien
University of California, Berkeley
adamb (at) cs.berkeley.edu
  Simultaneous Coupling of Fluids and Deformable Bodies
A method for simultaneous two-way coupling of fluid and deformable bodies. By enforcing simultaneous coupling, this method avoids artifacts and allows for large time steps.

Nuttapong Chentanez
Tolga G. Goktekin
Bryan E. Feldman
James F. O'Brien
University of California, Berkeley
bfeldman (at) cs.berkeley.edu