Look at the Size of That Thing!
Tuesday, 1 August
3:45 - 5:30 pm
Room 157
Session Chair: Joe Kniss, University of Utah
3:45 - 5:30 pm
Room 157
Session Chair: Joe Kniss, University of Utah
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Virtually Infinite Resolution Deformable Surfaces A novel framework that allows for level-set and fluid simulations at virtually infinite resolutions. The key components are layers combining fast out-of-core data management with efficient compression. Michael B. Nielsen University of Aarhus, Denmark Ola Nilsson Andreas Söderström Linköpings universitet Ken Museth Linköpings universitet and University of Aarhus, Denmark bang (at) daimi.au.dk |
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R-LODs: Fast LOD-Based Ray Tracing of Massive Models A level-of-detail approach to improve the performance of ray tracing of massive models with little loss of image quality. Sung-Eui Yoon Christian Lauterbach Dinesh Manocha University of North Carolina at Chapel Hill sungeui (at) cs.unc.edu |
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Interactive Out-Of-Core Texturing A parameterization-free texture model with an out-of-core texturing framework that allows interactive texturing of large objects. Tamy Boubekeur Christophe Schlick LaBRI, INRIA, CNRS, Université Bordeaux tamy.boubekeur (at) labri.fr |
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Mesh Ensemble Motion Graphs An approach for data-driven animation of mesh animations composed of multiple dynamic groups. Non-interpenetrating motion-graph transitions are computed using a randomized integer programming algorithm. Doug L. James Christopher D. Twigg Andrew Y. Cove Carnegie Mellon University djames (at) cs.cmu.edu Robert Y. Wang Massachusetts Institute of Technology |
