Rendering

119. Hardware-Assisted CSG Rendering
Fabiano Romeiro
Harvard University

Luiz Velho
Luiz Henrique de Figueiredo
Instituto de Matemática Pura e Aplicada
Romeiro (at) fas.harvard.edu

120. Efficient Random Walk Strategy With Particle Filter
Shinya Kitaoka
Osaka University
kitaoka.shinya (at) ist.osaka-u.ac.jp

121. Parallel Multi-View Rendering on Multi-Core Processor
Systems Jan Ohlenburg
Wolfgang Broll
Fraunhofer-Institut für Angewandte Informations-technik
jan.ohlenburg (at) fit.fraunhofer.de

122. A Dual-Funnel Approximation for the Appearance of Translucent Material
Francesco Banterle
Alan Chalmers
University of Bristol
banterle (at) cs.bris.ac.uk

123. Object-Based Image Rendering and Synthesis for Computer-Generated Integral Videography
Hongen Liao
Yosuke Ito
Kiyoshi Matsumiya
Ken Masamune
Takeyoshi Dohi
The University of Tokyo
liao (at) miki.pe.u-tokyo.ac.jp

124. Rendering Hair With Global Illumination
Cem Yuksel
Ergun Akleman
Texas A&M University
cem_yuksel (at) yahoo.com

125. Real-Time Wavelength-Dependent Rendering Pipeline
Clifford Lindsay
Emmanuel Agu
Worcester Polytechnic Institute
cliff (at) underdog3d.com

126. Azimuth-Rotated Vector Quantization for BTF Compression
Naoki Kawai
Kazuo Matsufuji
Dai Nippon Printing Co., Ltd.
Kawai-N (at) mail.dnp.co.jp

127. Curvature-Dependent BRDF
Naoki Kawai
Kazuo Matsufuji
Dai Nippon Printing Co., Ltd.
matsufuji-k2 (at) mail.dnp.co.jp