Animation

1. Modeling Behavior in a School of Fish by Fast Synthetic Distributed Vision
Adriano Rinaldi
Alessio Malizia
Università degli Studi di Roma La Sapienza
alessio.malizia (at) gmail.com

Rick Parent
The Ohio State University

2. Motion Stylization Using a Timing-Control Method
Kei Tateno
Wei Xin
Shoichi Obayashi
Kunio Kondo
Saitama University

Toshihiro Konma
Shobi University
Toshi (at) konma.net

3. Slow In and Slow Out Cartoon Animation Filter
David White
Kevin Loken
Michiel van de Panne
The University of British Columbia
diwhite (at) cs.ubc.ca

4. Hair Motion Re-Modeling From Cartoon Animation Sequence
Yosuke Kazama
Eiji Sugisaki
Waseda University
Kazama (at) mlab.phys.waseda.ac.jp

Natsuko Tanaka
Akiko Sato
Joshibi University of Art and Design

Shigeo Morishima
Waseda University

5. Web3D Dance Composer: Automatic Composition of Ballet Sequences
Asako Soga
Ryukoku University
asako (at) rins.ryukoku.ac.jp

Bin Umino
Toyo University

Takami Yasuda
Shigeki Yokoi
Nagoya University

6. Vector-Coupled Kinematics in Character Rigs for Increased Usability
Jazz Tigan
Jazz (at) passionfly.com

7. Visualization of Bone Weights
Joern Loviscach
Hochschule Bremen
Jlovisca (at) informatik.hs-bremen.de

8. An Application of Facial Animation Techniques to Expression Normalization for Robust Face Recognition
Andreas Wiratanaya
Michael Hähnel
Karl-Friedrich Kraiss
Institute of Man-Machine-Interaction, RWTH Aachen University
Wiratanaya (at) gmail.com

9. Interactive Skeleton Extraction for 3D Animation Using Geodesic Distances
Takuya Oda
Yuichi Itoh
Wataru Nakai
Katsuhiro Nomura
Yoshifumi Kitamura
Fumio Kishino
Osaka University
oda.takuya (at) ist.osaka-u.ac.jp

10. Progressive Deforming Meshes Based on Deformation-Oriented Decimation
Fu-Chun Huang
Bing-Yu Chen
Yung-Yu Chuang
National Taiwan University
robin (at) ntu.edu.tw

11. Volumetric 3D Display With Scanned 1D LED Arrays and Its Application to Animation Contents
Masaki Kawasaki
Yasuo Watanabe
Takumi Yamaguchi
Yasutada Sakamoto
Kanazawa Institute of Technology
Chikasis (at) venus.kanazawa-it.ac.jp

12. Key-Frame Removal Method for Blendshape-Based Cartoon Lip-Sync Animation
Shin-ichi Kawamoto
Tatsuo Yotsukura
Satoshi Nakamura
ATR Spoken Language Communication Research Laboratories
shinichi.kawamoto (at) atr.jp

13. Lip-Sync Animation From HMM Using Dynamic Features
Tatsuo Yotsukura
Shinichi Kawamoto
Satoshi Nakamura
ATR Spoken Language Communication Research Laboratories
tatsuo.yotsukura (at) atr.jp

14. Pre-Production of "Nijinski" - The First Digital-Workflow, Blue-Screen, and File-Based HD Film Production in Finland
Artur Lugmayr
Tampereen teknillinen yliopisto and School of Motion Picture, Television and Production Design Helsinki
Lartur (at) acm.org

15. Interactive Layered Character Animation in Immersive Virtual Environments
Mykhaylo Kostandov
Radu Jianu
Wenjin Zhou
Tomer Moscovich
Brown University
Miheyk (at) gmail.com

16. Animating Agents for Presenting Tables and Graphs
Kazumasa Kondo
Kunio Yamamoto
Tsukasa Noma
Kyushu Institute of Technology
Kunio (at) ai.kyutech.ac.jp

17. Localized Volume Preservation for Simulation and Animation
Sukitti Punak
Jorg Peters
University of Florida
Spunak (at) cise.ufl.edu