Papers
Julie Dorsey
SIGGRAPH 2006 Papers Chair
Yale University
Papers Video Preview (QuickTime, 22.5 MB)
Interdisciplinary research achievements in the world's most prestigious presentation of current work in computer graphics and interactive techniques. Academic and industry investigators explain their ground-breaking, provocative, and important new work. After their talks, most authors are available for informal discussion of their research and its implications.
The Papers listed here have been conditionally accepted and are undergoing a final review.
Monday, 31 July
Sampling and Ray Tracing
8:30 - 10:15 am
Image Processing
8:30 - 10:15 am
Shape Matching and Symmetry
10:30 am - 12:15 pm
Shape Modeling and Textures
10:30 am - 12:15 pm
Image Manipulation
3:45 - 6 pm
Tuesday, 1 August
Surfaces
8:30 - 10:15 am
HDR and Systems
10:30 am - 12:15 pm
Appearance Representation
1:45 - 3:30 pm
Matting & Deblurring
3:45 - 5:30 pm
Wednesday, 2 August
Fluids
8:30 - 10:15 am
Image Collections
8:30 - 10:15 am
Motion Capture
10:30 am - 12:15 pm
Image Capture
10:30 am - 12:15 pm
Precomputed Transfer
3:45 - 6 pm
Thursday, 3 August
Appearance Modeling
8:30 - 10:15 am
Meshes
8:30 - 10:15 am
Light Transport
10:30 am - 12:15 pm
Shape Deformation
10:30 am - 12:15 pm
Numerical and Geometric Algorithms and Crowds
1:45 - 3:30 pm
Animation
1:45 - 3:30 pm
Non-Photorealistic Rendering
3:45 - 5:30 pm
SIGGRAPH 2006 Papers Chair
Yale University
Papers Video Preview (QuickTime, 22.5 MB)
Interdisciplinary research achievements in the world's most prestigious presentation of current work in computer graphics and interactive techniques. Academic and industry investigators explain their ground-breaking, provocative, and important new work. After their talks, most authors are available for informal discussion of their research and its implications.
The Papers listed here have been conditionally accepted and are undergoing a final review.
Monday, 31 July
Sampling and Ray Tracing
8:30 - 10:15 am
Image Processing
8:30 - 10:15 am
Shape Matching and Symmetry
10:30 am - 12:15 pm
Shape Modeling and Textures
10:30 am - 12:15 pm
Image Manipulation
3:45 - 6 pm
Tuesday, 1 August
Surfaces
8:30 - 10:15 am
HDR and Systems
10:30 am - 12:15 pm
Appearance Representation
1:45 - 3:30 pm
Matting & Deblurring
3:45 - 5:30 pm
Wednesday, 2 August
Fluids
8:30 - 10:15 am
Image Collections
8:30 - 10:15 am
Motion Capture
10:30 am - 12:15 pm
Image Capture
10:30 am - 12:15 pm
Precomputed Transfer
3:45 - 6 pm
Thursday, 3 August
Appearance Modeling
8:30 - 10:15 am
Meshes
8:30 - 10:15 am
Light Transport
10:30 am - 12:15 pm
Shape Deformation
10:30 am - 12:15 pm
Numerical and Geometric Algorithms and Crowds
1:45 - 3:30 pm
Animation
1:45 - 3:30 pm
Non-Photorealistic Rendering
3:45 - 5:30 pm
