Using Graphics Research to Teach Freshman Computer Science

Paper
Wednesday, 2 August, 8:30 - 9 am
Room 157

Although research is often a daunting task for undergraduates, early exposure to research topics and papers can be an effective means of stimulating interest and teaching students about real-world solutions to non-trivial problems. To that end, this new educational project teaches general concepts in computer science by infusing large-scale problems in computer graphics into the undergraduate curriculum. This paper presents an approach to teaching a first course in computer science using a recently published graphics research problem. The results from the first semester are promising. Students, energized by the subject matter and visual output, produced excellent work and evaluated the class highly.

Timothy Davis
Clemson University
Tadavis (at) cs.clemson.edu

Sarah Matzko
Clemson University