Immersive Chemistry Video Game

Paper
Thursday, 3 August, 1 - 1:30 pm
Room 156

This paper details the process used by a research team at Purdue University to design an educational chemistry video game sponsored by the National Science Foundation. The project presented significant challenges because the research team had to integrate the design process used by traditional video game developers and the process used by instructional designers.

The goal of the project is to create a set of research-validated recommendations for development of science-centric video games. In the course of conducting the research, the team created a 3D first-person-shooter immersive video game that requires players to utilize knowledge in chemistry to progress through the game world. The design process allowed artists and instructional personnel to create the design documents required to make an immersive educational video game. The paper includes results from human-subject testing.

Carlos Morales
Purdue University
morales (at) purdue.edu

Kellen Maicher
Ryan Pedela
Gabriela Weaver
Purdue University