Computer Graphics, Interactive Technologies and Collaborative Learning Synergy

Paper
Thursday, 3 August, 9:30 - 10 am
Room 157

Using interactive technologies, computer graphics, and collaborative learning synergy to improve knowledge. In this project, interactive graphics techniques and tools, including learning theories and methodologies such as experiential learning, were used to enhance children's interest in studying and authoring content in subjects such as mathematics, geography, geometry, languages, and arts.

This human and technical interaction generated improvement in several areas: individual traditional and digital literacy skills, social inclusion, curriculum development, and collaborative work inside and outside the school environment.

Jorge Ferreira Franco
Universidade de São Paulo
musiquarium_2000 (at) yahoo.com

Roseli de Deus Lopes
Universidade de São Paulo