Using Augmented-Reality Games to Teach 21st Century Skills

Paper
Wednesday, 2 August, 2 - 2:30 pm
Room 157

Reliving the Revolution is a novel model for considering how augmented-reality (AR) games can support necessary 21st century skills such as interpretation, problem-solving, collaboration, identifying biases, and using multiple sources. It takes place in Lexington, Massachusetts, the site of the Battle of Lexington. Participants interact with virtual historic figures and items, which are triggered by GPS to appear on PDAs, depending on where they are standing in Lexington. Game participants receive different evidence depending on their role in the game (Minuteman soldier, Loyalist, African American soldier, or British soldier), and use this information to decide who fired the first shot in the battle. This presentation explores how AR game elements, when properly designed, can motivate the authentic practice of 21st century skills.

Karen Schrier
Massachusetts Institute of Technology
kschrier (at) alum.mit.edu