The Art of Simulation, Evolution, and Distributed Systems

Sunday, 30 July
8:30 - 10:15 am
Room 207
Art Gallery Sketches

Fluid Simulation and Global Illumination in Open House
New techniques in Open House (SIGGRAPH 2006 Art Gallery) involved simulating a localized unstable fluid interface and computing smooth global illumination over 355,203 primitives with deep shadows.

Mark J. Stock
University of Michigan
mstock (at) umich.edu
Toward Greater Artistic Control for Interactive Evolution of Images & Animation
Several improvements to interactive evolution (IE) of images and animation strengthen the IE toolset and give artists greater control. Artwork using these techniques is presented in the SIGGRAPH 2006 Art Gallery.

David Hart
dahart (at) gmail.com
Digital Chronophotography
A digital application of chronophotography developed in OpenGL to capture unique images representing the evolution of a simulated Society of Stickpeople (SIGGRAPH 2006 Art Gallery).

Nathan Selikoff
Digital Awakening Studios
nselikoff (at) gmail.com
Dreams in High Fidelity
Dreams in High Fidelity (SIGGRAPH 2006 Art Gallery) is a painting that evolves. It was designed and rendered with the Electric Sheep screen-saver, a collaboration of 30,000 computers and people mediated by a genetic algorithm.

Scott Draves
SPOTWORKS
siggraph (at) draves.org