Siggraph 2005 logo
Conference Exhibition Call For Participation Presenters Media Registration

media


NEWS RELEASES

SIGGRAPH 2005 MEDIA ADVISORY

Super Cell Tornados and Mars Hit Los Angeles on 31 July


Who:   

SIGGRAPH 2005, the 32nd International Conference on Computer Graphics and Interactive Techniques

What:   

Computer Graphics, Interactive Techniques, Entertainment, Art, Science, Animation, and Technology

When:   

Conference: 31 July - 4 August 2005 - Open to the Public
Exhibition: 2-4 August 2005 - Open to the Public

Where:   

Los Angeles Convention Center, California, USA

For more information, contact: Brian Ban
+1.773.454.7423
media (at) siggraph.org

Why:   

Computer graphics and interactive technology are becoming more and more a part of everyday life - from medical devices to home video editing. SIGGRAPH 2005 will also feature George Lucas as the keynote speaker, the latest research on super cell tornados that could save thousands of lives by allowing scientist to "go inside" a tornado, and the latest images from Mars, as well as more than 250 leading technology companies exhibiting their next line of products.

What the Media Experience:


Media are able to learn about the future of our world from some of the top researchers, scientists, artists, and computer experts alive today. Media are also able to see people interacting with the most cutting-edge technology, such as "hands-on" exhibits that profile future mainstream products or services including:

Shaking the World: Galvanic Vestibular Stimulation as a Novel Sensation Interface


This device directly supports non-verbal human behavior. Its most direct application is in walking guidance and postural support. Other possible applications include automatic avoidance of collisions or falls, GPS-guided walking navigation, and pedestrian flow control. It can also provide a novel shared kinetic-sensation interface. Potential Future Use: A device that controls a person's movement by remote control.

Extreme Fashion: A Live Glimpse Into the Future of Fashion and Technology


Incorporating computer graphics, science, and technology into the fashion industry has transformed computer enhanced-garments, textiles, and wearables from fantasy to reality. Media are able to preview a live showcase put together by high-end fashion designers, textile producers, artists, scientists, and researchers. Potential Future Use: Some of these advances will soon end up in consumers' closets.

See the complete list of many other live interactive displays, exhibits, and programs
acm.org siggraph.org