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SPECIAL SESSIONS FACT SHEET

Conference: 31 July - 4 August 2005
Exhibition: 2 - 4 August 2005

Special Sessions Provide a Wide Spectrum of Topics



This year's Special Sessions offer a glimpse into the past, present, and future of digital technologies. Industry experts provide enlightening insights into the art, science, trends, and breakthrough concepts of the current and future state of computer graphics and interactive techniques.

"Special Sessions provide an incredible view of our exciting computer graphics industry," says Jill Smolin, SIGGRAPH 2005 Special Sessions & Panels Chair from The Gnomon Workshop. "We go to the stars with the Jet Propulsion Laboratory, play around with games, and even go 3D with 'Polar Express' in an offsite IMAX presentation. We glimpse the past, present, and future of Disney Animation, walk the runway with extreme fashion, and hear from the visual effects and animation masters who created all episodes of the legendary 'Star Wars' epic."

From the Earth to Infinity: Scientists From Caltech's Jet Propulsion Laboratory Reveal Secrets of the Universe Through Remarkable Images of Mars, Saturn, Earth, and the Deepest Reaches of Space
Leading scientists at NASA/JPL give us a rare look at our universe: the latest images from Mars, explorations of Saturn and Titan, a trip back in time to shortly after the birth of the universe, and new perspectives of our own planet.

Moderator and Organizer


Daniel McCleese
Jet Propulsion Laboratory

Panelists


Ronald Blom
Eric De Jong
Torrence Johnson
Michael Werner
Jet Propulsion Laboratory

Jump! Shout! Dance! Sing! An Interactive Conversation About Games, Game Art, and Play That Goes Way Beyond the Joystick
Whether you dance in front of it, sing into it, or jump on it, there's a new dimension in the gaming world that goes way beyond 3D. With new controllers and a whole new generation of game boxes enabling ever more beautiful images, this session brings together art directors, game designers, and controller builders for an enlightening, entertaining, and possibly hilarious look into an alternate future of gaming.

Organizer


Richard Marks
Sony Computer Entertainment America

Moderator


Alex Pham
Los Angeles Times

Panelists


Henry LaBounta
Electronic Arts Canada

Greg LoPiccolo
Harmonix Music Systems

Richard Marks
Sony Computer Entertainment America

Michael McHale
Konami Digital Entertainment

Fred Swan
Logitech, Inc.

A Star Wars Retrospective From Industrial Light & Magic: Environments, Space Battles, and the Characters Who Fought Them From 1977 to 2005
In 1977, George Lucas' "Star Wars" opened our eyes and blasted our senses with brave new worlds, remarkable characters, and operatic battles. In the five films that followed, these images continued to make cinematic history, taking us to places we never thought possible and blazing the trail for the visual effects and animation industry. In this presentation, Dennis Muren, John Knoll, Roger Guyett, and Rob Coleman walk us through all six installments in the series, comparing the techniques that ILM employed over the years to bring these historical environments, characters, and space battles to the screen.

Organizer


Kate Shaw
Industrial Light & Magic

Panelists


Rob Coleman
John Knoll
Dennis Muren
Industrial Light & Magic

The Legacy of Disney Animation: A Journey to the Past, Present and Future Through the Eyes of Disney Animators, Directors, Designers, and Storytellers Join Walt Disney Feature Animation's top filmmakers for a look at the studio's 70-year legacy of storytelling, animation, and innovation. Featuring clips from the Disney vaults, along with footage from current and upcoming projects, the filmmakers demonstrate how color, animation, art direction, and storytelling influence contemporary animation techniques as the Disney legacy is passed on to a new generation of artists.

Moderator and Organizer


Steve R. Goldberg
Walt Disney Feature Animation

Panelists


Eamonn Butler
Dan Cooper
Mark Dindal
Randy Fullmer
Ian Gooding
Glen Keane
Walt Disney Feature Animation

Extreme Fashion: Designers, Artists, and Technologists Present a Glimpse Into the Place Where High Fashion Collides With High Technology
Incorporating computer graphics, science, and technology into the fashion industry has transformed computer-enhanced garments, textiles, and wearables from fantasy to reality. This session brings together high-end fashion designers, textile producers, a garment manufacturer, artists, and scientists for some fascinating information and a really cool show and tell.

Moderator


Margaret Orth
International Fashion Machines

Panelists


Elise Co
mintymonkey

Katherine Moriwaki
Trinity College Dublin

Thad E. Starner
Georgia Institute of Technology

Jenny Tillotson
Central Saint Martins College of Art & Design

"The Polar Express": Artists and Technicians Reveal How They Transformed a 3D Train Ride Into a 3D Stereoscopic Adventure
When "The Polar Express" left the station and exploded onto movie screens, first in 3D and then in stereoscopic 3D, we saw that the art of moviemaking had once again been forever transformed. In this Special Session at the IMAX Theater at the California Science Center, visual effects supervisors, artists, and technologists show how they transformed Robert Zemeckis' painterly film into an exciting IMAX escapade. This unique session features footage from "The Polar Express" and some very early glimpses at a Sony Pictures Imageworks project still in production, both in true 70mm stereoscopic IMAX.
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