A Fast Fractal Growth Algorithm
A fast, simple, easy-to-implement fractal growth algorithm that is three orders of magnitude faster than previous methods. It is used to generate trees, lightning, and textures.
Theodore Kim
University of North Carolina at Chapel Hill
kim (at) cs.unc.edu
Jason Sewall
Avneesh Sud
Ming C. Lin
University of North Carolina at Chapel Hill
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Aggregation: Complexity Out of Simplicity
A look at the creative processes and mathematical algorithms used to create the Aggregation series of digital organic sculptures presented in the SIGGRAPH 2005 Art Gallery.
Andy Lomas
andylomas (at) yahoo.com
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Digital Paper Cutting
Paper cutting is an ancient art form based on symmetry. This sketch presents methods to analyze real-world paper cuttings and provide folding and cutting instructions to users, which make paper cutting more widely accessible.
Yanxi Liu
Carnegie Mellon University
James Hays
Carngie Mellon University
Ying-Qing Xu
Harry Shum
Microsoft Research Asia
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Artworks Using Metaball Representation With Stepwise Approach
A method for drawing 2D metaballs using stepwise threshold detection. This sketch also describes an application of the method in artworks.
Joe Takayama
Kyushu University
joe (at) designer.so-net.ne.jp
Etsuo Genda
Kyushu University
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