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Conference Exhibition Call For Participation Presenters Media Registration

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Fooling Mother Nature


Thursday, 4 August
3:45 - 5:30 pm
Hall B
Session Chair: Daniel Maskit, Digital Domain

Lava, Lava Everywhere


How Industrial Light & Magic created the lava planet Mustafar for "Star Wars: Episode 3."

Willi Geiger, Industrial Light & Magic
wgeiger (at) ilm.com

Philippe Rebours
Kevin Sprout
John Helms
Industrial Light & Magic
 

A Production Tool for Terrain Generation


Overview of an intuitive tool that lets non-technical artists create technically complex, procedural terrains for a large-scale feature production.

Magnus Wrenninge
Digital Domain
magnus (at) wrenninge.se

Mårten Larsson
Lucio Flores
Brad Herman
Digital Domain
 

Animating Waves on the Beaches of Madagascar


Summary of the wave animation system (FX-surf) and the techniques used to create and animate crashing and lapping waves for "Madagascar."

Mahesh Ramasubramanian
PDI/DreamWorks
mahesh_ramas (at) yahoo.com

Leapin' Lizards: Anatomy of a Four-Ton Varactyl


On "Star Wars Episode III: Revenge of the Sith," performance-driven simulation and layered anatomical models were used to create realistic flesh, skin, and feathers for giant lizard creatures.

Jason Smith
Industrial Light & Magic
jsmith (at) ilm.com

Aaron Ferguson
Juan Sanchez
Sunny Wei
Sang Jun Lee
Ryan Kautzman
Industrial Light & Magic
acm.org siggraph.org