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Conference Exhibition Call For Participation Presenters Media Registration

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Breakfast Theater


Thursday, 4 August
8:30 - 10:15 am
Petree Hall C
Session Chair: Daniel Maskit, Digital Domain

Generating Secondary Motions in Shadow Play Animations With Motion-Planning Techniques


The Chinese shadow play as an example of automatic generation of both primary and secondary motions for a human character with motion-planning techniques.

Shu-Wei Hsu
National Chengchi University

Tsai-Yen Li
National Chengchi University

A-maize-ing Dynamic Cornfield Toolkit


When the "Chicken Little" EFX team was asked to create a vast, dynamic cornfield, Paint Effects and Softbody Dynamics were integrated using a custom UI and Maya Embedded Language.

Yvett Merino
Walt Disney Feature Animation
yvett.merino (at) disney.com

Ian J. Coony
Dale Mayeda
Walt Disney Feature Animation
 

Descent to the Underworld: A Game-Film


The largest collaborative project undertaken on Internet2 creates an online studio with eight universities in five states and four countries.

Nora Barry
Druid Media, Inc.
nora (at) druidmedia.com

Rhythmic Character Animation: Interactive Chinese Lion Dance


RhyCAP (rhythmic character animation playacting) is a procedural animation system that allows a designer to interactively direct Chinese lion dance by adjusting rhythmic parameters such as tempo, exaggeration, and timing.

Je-Ren Chen
National Chengchi University
g9115 (at) cs.nccu.edu.tw

Tsai-Yen Li
National Chengchi University
acm.org siggraph.org