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Augmented and Virtual Reality


Wednesday, 3 August
1:45 - 3:30 pm
Room 511AB
Session Chair: Wendy Ju, Stanford University

Enhanced Eyes for Better Gaze Awareness in Mixed Reality


Enhanced eyes restore gaze awareness in a shared mixed-reality space. Three schemes are proposed and evaluated: controlling highlight, deforming eyelids, and adjusting rotation angle of eyeballs.

Keisuke Tateno
University of Tsukuba
tateno (at) image.esys.tsukuba.ac.jp

Masayuki Takemura
Yuichi Ohta
University of Tsukuba

A Car-Navigation System Based on Augmented Reality


A display method for car-navigation systems based on an augmented-reality technique.

Hiroaki Sawano
Waseda University
sawano (at) suou.waseda.jp

Minoru Okada
Waseda University

Enabling View-Dependent Stereoscopic Projection in Real Environments


How to enable view-dependent stereoscopic projection on ordinary surfaces in everyday environments. Display configurations for AR/VR applications that require permanent and artificial projection canvases might become unnecessary.

Oliver Bimber
Bauhaus-Universität Weimar
bimber (at) uni-weimar.de

Gordon Wetzstein
Andreas Emmerling
Christian Nitschke
Bauhaus-Universität Weimar

Immersive Virtual Studio


A natural-image screen composition of real object and virtual space was achieved using transmission retro-reflection material, projectors, and coaxial infrared rays.

Hideki Mitsumine
NHK Science and Technical Research Laboratories
mitsumine.h-gk (at) nhk.or.jp
acm.org siggraph.org