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Hall A
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Sunday, 31 July |
8:30 am - 5:30 pm
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Monday, 1 August |
3:45 - 5:30 pm
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Tuesday, 2 August |
8:30 am - 5:30 pm
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Wednesday, 3 August |
8:30 am - 5:30 pm
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Thursday, 4 August |
8:30 am - noon
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Encounter intriguing early results, speculative ideas, and the people who generated them. Posters are displayed throughout the conference week. In scheduled sessions, poster presenters discuss their work and answer questions.
Poster Sessions
Poster authors will stand by their posters to talk with attendees and demonstrate their work during these times:
Tuesday, 2 August, 10:30 am - 12:15 pm
Wednesday, 3 August, 10:30 am - 12:15 pm
1. The Method of Fundamental Solutions in Geometric Design With Potential Fields
Roman Tankelevich, Graeme Fairweather, Colorado School of Mines
Andreas Karageorghis, Yiorgos-Sokratis Smyrlis, University of Cyprus
rtankele (at) mines.edu
2. Feature Comparison of 3D Meshes by Inferring 2D Feature Maps
Danco Davcev, Ss. Cyril and Methodius University
etfdav (at) etf.ukim.edu.mk
3. Automatic Generation of 3D Building Model From Divided Building Polygon
Kenichi Sugihara, Gifu Keizai University
sugihara (at) gifu-keizai.ac.jp
4. Volume-Based Mesh Editing Using Cylindrical Parameterization
Yoshiyuki Furukawa, National Institute of Advanced Industrial Science and Technology
Yasuhiro Yoshioka, Hiroshi Masuda, The University of Tokyo
y-furukawa (at) aist.go.jp
5. Material Aware Mesh Deformations
Tiberiu Popa, Dan Julius, Alla Sheffer The University of British Columbia
stpopa (at) cs.ubc.ca
6. Repetitive Deviations: Techniques in Planar Fabrication of 3D Curvilinear Forms
Robert Trempe, Temple University
Christopher Redmann, Drexel University
trempe (at) dis-section.com
7. Hierarchical G1 Smooth Surface Interpolation With Local Control
Gabriel Taubin, Brown University
William Klug, University of California, Los Angeles
taubin (at) brown.edu
8. Procedural Modeling of Medieval Castles
Kevin S. Colyar, Geoffrey B. Matthews, Western Washington University
kevin (at) beachcamper.com
9. KAYAGOMORI
Daisuke Uriu, Naohito Okude, Keio University
s02143du (at) sfc.keio.ac.jp
10. Vestis
Luisa Paraguai, Instituto de Artes, Unicamp
luisaparaguai (at) terra.com.br
11. KiitemoiideTUNE: Listening to the Conversation System at a Party
Yoshiro Sugano, Jumpei Ohtsuji, Shigeyuki Takeuchi, Yusuke Ozawa, Mariko Koizumi, Naohito Okude, Keio University
yoshiro (at) sfc.keio.ac.jp
12. Synesthetic Recipes: Foraging for Food With the Family, in Taste-Space
Hugo Liu, Matthew Hockenberry, Ted Selker, Massachusetts Institute of Technology, Media Lab
hugo (at) media.mit.edu
13. Visualization of Personal Stories
Yuya Nomata, Junichi Hoshino, University of Tsukuba
nomata (at) graphic.esys.tsukuba.ac.jp
14. Ubiquitous Ivy: A Communication Medium for Intimate Company
Itsuki Shibata, Naohito Okude, Keio University
t03495is (at) sfc.keio.ac.jp
15. LATTEMEGANE: Glasses and Actuator Network for Looking for One's Own Treasure
Sho Hashimoto, Daisuke Uriu, Shota Nagao, Yuto Fukushima, Naohito Okude, Keio University
t03792sh (at) sfc.keio.ac.jp
16. DinnerWare: Why Playing With Food Should Be Encouraged
Marcelo Coelho, Concordia University
email (at) cmarcelo.com
17. PiedPiper: A Medium to Create a New Site of Pilgrimage in Town
Tetsuya Hamada, Satoru Hashimoto, Yumi Furuoka, Naohito Okude, Keio University
tetsu777 (at) sfc.keio.ac.jp
18. Mobile Group Interaction With Interactive Video on Large Public Display
Jürgen Scheible, University of Art and Design
Timo Ojala, University of Oulu
jscheib (at) uiah.fi
19. Mallrats: A Table for Exposing and Developing Common Topics
Satoru Hashimoto, Kaori Ochiai, Jun Usui, Gai Inoue, Naohito Okude, Keio University
t02721sh (at) sfc.keio.ac.jp
20. Time Slices to Sonic Maps
Brian Evans, University of Alabama
brian.evans (at) ua.edu
21. Real-Time Interactive Multimedia Performance
Joel Rathgaber, Daryl H. Hepting, David Gerhard, University of Regina
rathjoel (at) uregina.ca
22. Hyper-Paint:A Possible Software Toy
Jun Fujiki, Kiyoshi Tomimatsu, Kyushu University
fujiki (at) gsd.design.kyushu-u.ac.jp
23. Operation Rhinoctopus: A Real-Time Interactive Video Manipulation Device
Paige Taylor, Diane Gromala, Kevin Stamper, Georgia Institute of Technology
gtg472w (at) mail.gatech.edu
24. The HYPERREAL Design System
Keiko Yamamoto, Masaru Hisada, Ichiro Kanaya, Kosuke Sato, Osaka University
kei (at) sens.sys.es.osaka-u.ac.jp
25. Re-Thinking Real-Time Video Making for the Museum Exhibition Space
Cati Vaucelle, Trinity College Dublin
Michael John Gorman, The Ark
cati (at) media.mit.edu
26. A Multimodal Artistic Interface
Nicola Quinn, Mikael Fernstrom, University of Limerick
nicola.quinn (at) ul.ie
27. Keyframing Using Linear Interpolation of Matrices
Amy Hawkins, Cindy M. Grimm, Washington University in St. Louis
aeh1 (at) cse.wustl.edu
28. Speech-to-Talking-Heads System Based on Hidden Markov Models
Tatsuo Yotsukura, Satoshi Nakamura, ATR Spoken Language Communication Research Laboratories
Shigeo Morishima, Waseda University/ATR Spoken Language Communication Research Laboratories
tatsuo.yotsukura (at) atr.jp
29. Automatic Head-Movement Control for Emotional Speech
Shinichi Kawamoto, Tatsuo Yotsukura, Satoshi Nakamura, ATR Spoken Language Communication Research Laboratories
Shigeo Morishima, Waseda University/ATR Spoken Language Communication Research Laboratories
shinichi.kawamoto (at) atr.jp
30. Automatic Camera Navigation for Time-Variant Objects
Matt Berger, Lijun Yin, SUNY Binghamton
mberger1 (at) binghamton.edu
31. Color Decomposition for Reproducing Multi-Color Woodblock Prints
Minoru Okada, Waseda University
Tomokazu Terai, SGI Japan
Shinji Mizuno, Toyohashi University of Technology
mokada (at) waseda.jp
32. Using NPAR to Reveal "The Swan"
Chris Rowland, University of Dundee
Colin Martin, University of St. Andrews
c.rowland (at) dundee.ac.uk
33. NIGAO: Interactive Facial Caricature Drawing System Using Genetic Algorithm
Toshiaki Nakasu, Naiwala P. Chandrasiri, Takeshi Naemura, Hiroshi Harashima, The University of Tokyo
nakasuppon (at) hc.t.u-tokyo.ac.jp
34. Virtual Mezzotint Using a Model-Driven Strategy
Daisuke Tasaki, Minoru Okada, Waseda University
Shinji Mizuno, Toyohashi University of Technology
tasaki (at) toki.waseda.jp
35. More Sketchy, More AR, More Fun!
Michael Haller, Florian Landerl, Upper Austrian University of Applied Sciences
Mark Billinghurst, HitLabNZ
haller (at) fh-hagenberg.at
36. Semantics-Guided Procedural Rendering for Woodcut Maps
Neeharika Adabala, Kentaro Toyama, Microsoft Research India
neeha (at) microsoft.com
37. Enviromosaics
Salil Apte, Matt Loper, Pat McNally, Brown University
salil (at) cs.brown.edu
38. Real-Time Non-Photorealistic Paint Spreading Using Stencil Volumes
Marc ten Bosch, Digipen Institute of Technology
mbosch (at) digipen.edu
39. Real-Time Texton Substitution for Super Resolution
Kenji Kamimura, Toshiya Nakaguchi, Yoichi Miyake, Chiba University
Norimichi Tsumura, Chiba University & PRESTO, JST
Hideto Motomura, Katsuhiro Kanamori, Matsushita Electric Industrial Co., Ltd.
kamimura (at) graduate.chiba-u.jp
40. Stealing Autumn Colors
Shigenori Mochizuki, Daisuke Horie, Dongsheng Cai, University of Tsukuba
mochi (at) aoi3.is.tsukuba.ac.jp
41. A Real Virtual Pinhole
Ian Stephenson, NCCA Bournemouth University
istephen (at) bmth.ac.uk
42. A Fast Translucency Appearance Model
Francesco Banterle, University of Verona
frabante (at) yahoo.it
43. Fast Rendering Method for Point-Sampled Translucent Geometry
Masashi Oda, Kei Iwasaki, Saeko Takagi, Fujiichi Yoshimoto, Wakayama University
s05015 (at) sys.wakayama-u.ac.jp
44. Glare Simulation and Its Application to Evaluation of Bright Lights With Spectral Power Distribution
Masanori Kakimoto, The University of Tokyo/SGI Japan, Ltd.
Kaoru Matsuoka, Tomoyuki Nishita, Takeshi Naemura, Hiroshi Harashima, The University of Tokyo
kaki (at) sgi.co.jp
45. Effective Level-of-Detail Management Using Fuzzy Logic
Chee-Kien Gabriyel Wong, Jian-Liang Wang, Nanyang Technological University
ckwong (at) ntu.edu.sg
46. Efficient Rendering of Integral Images
Ruigang Yang, Xinyu Huang, Shunnan Chen, University of Kentucky
ryang (at) cs.uky.edu
47.
Reflectance Estimation of Sparkle in Metallic Paints
Masashi Baba, Sachiko Miura, Masayuki Mukunoki, Naoki Asada, Hiroshima City University
baba (at) its.hiroshima-cu.ac.jp
48. Level-of-Detail Continuum for Huge Geometric Data
Florent Duguet, ENST - REVES/INRIA-Sophia-Antipolis
Carlos Hernandez, Francis Schmitt, ENST Paris
George Drettakis, REVES/INRIA Sophia-Antipolis
Florent.Duguet (at) sophia.inria.fr
49. Exploring Volume Rendering With Path Tracing
Scott Davis, Xiaoqian Jiang, Greg Nichols, James Cremer, University of Iowa
scodavis@cs.uiowa.edu
50. Spectral BRDF Creation for Structural Colors
Ryo Shimada, Yoichiro Kawaguchi, The University of Tokyo
qq56313 (at) iii.u-tokyo.ac.jp
51. Efficient Physically Based Perceptual Rendering of Participating Media
Diego Gutierrez, Oscar Anson, Francisco J. Seron, Universidad de Zaragoza
Veronica Sundstedt, Alan Chalmers, University of Bristol
diegog (at) unizar.es
52. A Tile/Scenario Algorithm for Real-Time 3D Environments
Vaibhav Govil, Ronald R. Mourant, Northeastern University
mourant (at) coe.neu.edu
53. Magic Boards
Michael N. Wallick, Michael L. Gleicher, University of Wisconsin-Madison
michaelw (at) cs.wisc.edu
54. Air Traffic Control Tower Augmented-Reality Field Test
Ronald Reisman, Stephen Ellis, NASA Ames Research Center
Ronald.J.Reisman (at) nasa.gov
55. Plausible Physics in Augmented Images
Matthew Leotta, Kristin Boyle, Brown University
matt.leotta (at) gmail.com
56. Expansible Table: For Visualizing Daily Experiences of Reading
Marie Akita, Itsuki Shibata, Kazuya Sumaki, Kaori Ochiai, Naohito Okude, Keio University
s03015ma (at) sfc.keio.ac.jp
57. A Sketch Interface to Support Storyboarding of Augmented Reality Experiences
Peter Presti, Maribeth Gandy, Blair MacIntyre, Steven Dow, Georgia Institute of Technology
peter (at) imtc.gatech.edu
58. FloatOmeter: User-Friendly Input of Floating-Point Numbers in Virtual Environments
Matthias Kreiser, Jürgen P. Schulze, Andrew S. Forsberg, Brown University
kreiser (at) cs.brown.edu
59. VSARD: A Low-Cost Augmented Reality System for Desktop Applications
Jiang Tian, Derrick Parkhurst, Iowa State University
jiangtian10 (at) gmail.com
60. 3D Workflow Pipeline for Cave Virtual Environments
Mark J. Prusten, Silicon Arts
Michelle McIntrye, Marvin Landis, University of Arizona
photondyn (at) hotmail.com
61. A Haptic Rendering for Hybrid Environments
Jong-Phil Kim, Beom-Chan Lee, Jeha Ryu, Gwangju Institute of Science and Technology
lowtar (at) gist.ac.kr
62. Augmented Reality Kitchen
Chia-Hsun Lee, Leonardo Bonanni, Ted Selker, Massachusetts Institute of Technology, Media Lab
jackylee (at) media.mit.edu
63. Free-Viewpoint Thumbnail for Light-Field Compression
Yuichi Taguchi, Takeshi Naemura, The University of Tokyo
yuichi (at) hc.ic.i.u-tokyo.ac.jp
64. Full-Spectral Image-Based Lighting With Skylight
Tomohiro Tachi, The University of Tokyo
t-tachi (at) mb.rosenet.ne.jp
65. Real-Time Shape Recovery From Silhouette and Disparity
Hansung Kim, Dongbo Min, Shinwoo Choi, Donghyun Kim, Kwanghoon Sohn, Yonsei University
hskim99 (at) diml.yonsei.ac.kr
66. Real-Time Fusion of Range and Light Field Images
Severin S. Todt, Christof Rezk Salama, Andreas Kolb, Universität Siegen
todt (at) fb12.uni-siegen.de
67. A Median-Cut Algorithm for Light-Probe Sampling
Paul Debevec, University of Southern California Institute for Creative Technologies
debevec (at) ict.usc.edu
68. All-in-Focus Light Field Live With Thousands of Lenslets
Jonghyun Ha, Masaru Kojima, Keita Takahashi, Takeshi Naemura, The University of Tokyo
jonghyun (at) hc.ic.i.u-tokyo.ac.jp
69. 3D Computer Graphics World by Stage Setting Model
Makoto Fujimura, Yusuke Kajiwara, Hideo Kuroda, Hiroki Imamura, Nagasaki University
makoto (at) cis.nagasaki-u.ac.jp
70. Real-Time Video Lighting
Tyler Daniel, Sony Computer Entertainment Inc.
tjdaniel (at) rd.scei.sony.co.jp
71. Image-Based Rug Patterns
Daniel Crispell, Gabriel Taubin, Brown University
daniel_crispell (at) brown.edu
72. Calibrating a Catadioptric Light-Field Array
Gabriel Taubin, Brown University
taubin (at) brown.edu
73. High-Dynamic-Range Images From Digital-Cameras Raw Data
Geraldine Joffre, MultimediaPhoto
William Puech, Frederic Comby, LIRMM CNRS Montpellier
Jacques Joffre, ENSCM Montpellier
gjoffre (at) hdrsoft.com
74. Autostereoscopic Integral Photography Imaging Using Pixel Distribution of Computer-Graphics-Generated Image
Hongen Liao, Keisuke Nomura, Takeyoshi Dohi, The University of Tokyo
liao (at) miki.pe.u-tokyo.ac.jp
75. Ray-Space Interpolation for Free Viewpoint Generation
Yaser Jazouane, Tomohiro Yendo, Toshiaki Fujii, Masayuki Tanimoto, Nagoya University
yaser (at) tanimoto.nuee.nagoya-u.ac.jp
76. Scene Analysis Based on an Optimization of CG Images
Shinsaku Hiura, Takayuki Moritani, Kosuke Sato, Osaka University
shinsaku (at) sys.es.osaka-u.ac.jp
77. No More Blurred Blown-Up Images!
Hongseok Kim, Chang-Joon Park, In-Ho Lee, ETRI
hokim (at) yahoo.com
81. Interactive Speech-Conversion System Cloning Speaker Intonation Automatically
Yoshihiro Adachi, Shigeo Morishima, Waseda University
xyadachi (at) toki.waseda.jp
82. Spectral-Based Image-Editing System
Hiroyuki Fukuda, NICT Akasaka Natural Vision Research Center
fukuda (at) akasaka.nict.go.jp
83. Similarity-Based Retrieval From a 3D Human Database
Afzal Godil, Sandy Ressler, National Institute of Standards and Technology
godil (at) nist.gov
84. BROAFERENCE: Using Emotion Data in Multimedia Services
Uwe Kowalik, Terumasa Aoki, Hiroshi Yasuda, The University of Tokyo CCR
uwe (at) mpeg.rcast.u-tokyo.ac.jp
85. An Augmented-Surface Environment for Storyboard Presentations
Michael Haller, Upper Austrian University of Applied Sciences (Media Technology and Design)
haller (at) fh-hagenberg.at
86. Digital-Age Education of Artists
Mel Alexenberg, College of Judea and Samaria
melalexenberg (at) yahoo.com
87. Creating a Real-World Environment for WMD Incident Command Training
Jonathan Sells, Andrew Wilson, Jason Brandt, Vicki Johnston, Science Applications International Corporation
sellsj (at) saic.com
88. "Tath": Tangible Mathematic Media
Daisuke Horiguchi, Toshiya Usui, Jumpei Ohtsuji, Naohito Okude, Keio University
s03830dh (at) sfc.keio.ac.jp
89. Building an Active Conversation Environment for Edutainment
Lei Zhang, Rai Chan, Jun Takazawa, Junichi Hoshino, University of Tsukuba
zhanglei (at) graphic.esys.tsukuba.ac.jp
90. An Evaluation of Animation in a Pedagogical Agent
Betsy Williams, Kadira Belynne, Bobby Bodenheimer, Vanderbilt University
betsy.williams (at) vanderbilt.edu
91. ChemPad: Generating 3D Molecules From 2D Sketches
Dana Tenneson, Sascha Becker, Brown University
dkt (at) cs.brown.edu
92. The Graphics Teaching Tool for Non-Technical Students
Dana Tenneson, Anne Spalter, Brown University
dkt (at) cs.brown.edu
93. A Kinesthetic Exercise for Teaching Computer Animation
William Joel, Abe Echevarria, Western Connecticut State University
joelw (at) wcsu.edu
94. Pictan: Interacting Through Free-Hand Images
Mari Yoshimura, Keigo Aoki, Kazuya Sumaki, Naohito Okude, Keio University
t02013my (at) sfc.keio.ac.jp
95. Context-Inference Techniques for a Wearable Exercise Support System
Yoshihiro Kawahara, Chika Sugimoto, Satori Arimitsu, Yayoi Hirose, Hiroyuki Morikawa, Tomonori Aoyama, The University of Tokyo
Tomoko Itao, NTT Corporation
Anna Morandini, Lyon University of Fashion
Masahiko Tsukamoto, Kobe University
Mizuko Oe, UEDA College of Fashion
kawahara (at) mlab.t.u-tokyo.ac.jp
96. An Innovative Non-Grounding Haptic Interface ("GyroCubeSensuous") Displaying Illusion Sensation of Push, Pull, and Lift
Norio Nakamura, National Institute of Advanced Industrial Science and Technology
Yukio Fukui, University of Tsukuba, Japan
n-nakamura (at) aist.go.jp
97. CubeCam: A Screen-Space Camera Manipulation Tool
Nisha Sudarsanam, Cindy Grimm, Washington University in St Louis
Karan Singh, University of Toronto
ns4 (at) cec.wustl.edu
98. Interface for Clay Animation Creation
Nanako Ishido, Yoshinov Yamamoto, Yoichiro Kawaguchi, The University of Tokyo
nanako (at) canvas.ws
99. Interactive Video Genres: Memory, Storytelling, and Meaning
Philip Sanders, Jon Bulava, Justin Gaynor, The College of New Jersey
ps (at) thing.net
100. A System for Controlling Multiple Wearable Cameras
Tomoki Yoshihisa, Kyoto University
Masahiko Tsukamoto, Kobe University
Yuki Fujii, Pioneer Corporation
Tomoko Itao, NTT Network Innovation Laboratories
Anna Morandin, Lyon University of Fashion
yoshihisa (at) media.kyoto-u.ac.jp
101. LED-Matrix Z-agon: The Tangible Multi-Display Cube and Algorithm
Takashi Matsumoto, Naohito Okude, Keio University
ma22n (at) sfc.keio.ac.jp
102. Lift-Mouse: Tangible Device to Feel 3D Surface of 2D Picture
Hidenori Takahashi, Masashi Usami, KDDI R&D Laboratories Inc.
takahashi (at) kddilabs.jp
103. A Haptic Interface for Creating Smooth 3D Curves With Varying Line Weight
Daniel Keefe, David Laidlaw, Brown University
dfk (at) cs.brown.edu
104. Dipa: Play Equipment With Respiration-Sense Interface
Yohei Takahashi, Naohito Okude, Keio University
hey (at) sfc.keio.ac.jp
105. Perception of Optical Flow and Geometric Field of View
Charles Adetiloye, Qiong Wu, Ronald R. Mourant, Northeastern University
mourant (at) coe.neu.edu
106. Automatic Selection of Level of Detail Based on Just Noticeable Difference (JND)
Irene Cheng, Pierre Boulanger, University of Alberta
lin (at) cs.ualberta.ca
107. Color Palette With Enhanced Psychological Effect Uncovered by Multiprimary Color Display
Junko Kishimoto, Yuki Iizuka, National Institute of Information and Communications Technology
Masahiro Yamaguchi, Nagaaki Ohyama, Tokyo Institute of Technology
Hideaki Haneishi, Chiba University
kishimoto (at) akasaka.nict.go.jp
108. The Just Noticeable Difference for Transition Durations
Bobby Bodenheimer, Jing Wang, Vanderbilt University
bobbyb (at) vuse.vanderbilt.edu
109. Assessing Functional Realism
Nicholaos Mourkoussis, Katerina Mania, University of Sussex
Tom Troscianko, University of Bristol
Rycharde Hawkes, Hewlett Packard Laboratories
n.mourkoussis (at) sussex.ac.uk
110. The Effects of Binocular Stereo Display on Spatial Memory Schema Activation Within Immersive Virtual Environments
Katerina Mania, Adam Bennett, University of Sussex
adam (at) cityscape.plus.com
111. A Real-Time Sequential Algorithm for Human Joint Localization
Jonathan Cameron, Joan Lasenby, University of Cambridge
jic23 (at) cam.ac.uk
112. Quantitative Representation of Face Expressions
Hiroaki Yanagisawa, Akinobu Maejima, Shigeo Mrishima, Waseda University
Tatsuo Yotsukura, ATR,STL
h-yanagisawa (at) moegi.waseda.jp
113. Reconstructing Motion Using a Human Structure Model
Shohei Nishimura, Eiji Sugisaki, Shigeo Morishima, Waseda University
Shoichiro Iwasawa, ATR Media Information Science Laboratory
shou.n-macc (at) asagi.waseda.jp
114. Modular Dynamic Response From Motion Databases
Jason Mallios, Neil Mehta, Chipalo Street, Odest Chadwicke Jenkins, Brown University
jmallios (at) cs.brown.edu
115. A Spring-Net Deformable Model For Surgery Simulation With Haptic Feedback
Pei Chen, Kenneth E. Barner, Karl Steiner
University of Delaware
116. Optimized Free-Surface Fluids on Adaptive Grids With the Lattice Boltzmann Method
Nils Thuerey, Ulrich Ruede, Universität Erlangen-Nuremberg
nils (at) thuerey.de
117. Fast Dynamic Fracture of Brittle Objects
Ohan Oda, Stephen Chenney, University of Wisconsin-Madison
ohan (at) cs.wisc.edu
118. Combined Lagrangian-Eulerian Approach for Accurate Advection
Toshiya Hachisuka, The University of Tokyo
toshiya (at) bee-www.com
119. Crowd Realism
Kai Yip Wong, Andriana Machaira, Mary-Ann Thyvetil, Celine Loscos, University College London
y.wong (at) ucl.ac.uk
120. Simulating Crowds With Balance Dynamics
Ori P. Ratner, David C. Brogan, University of Virginia
ratner (at) gmail.com
121. The Expected Running Time of Hierarchical Collision Detection
Gabriel Zachmann, Universität Clausthal
Jan Klein, Universität Paderborn
zach (at) in.tu-clausthal.de
122. Fine-Grained Graphics Architectural Simulation With Qsilver
Jeremy Sheaffer, Kevin Skadron, David Luebke, The University of Virginia
jws9c (at) cs.virginia.edu
123. Particle Filter on GPUs for Multiple Object Tracking in HCI Applications
Antonio S. Montemayor, Juan José Pantrigo, Ángel Sánchez, Universidad Rey Juan Carlos
Felipe Fernández, Universidad Politécnica de Madrid
antonio.sanz (at) urjc.es
124. A New Real-Time Video Synthesis Method for Virtual Studio Environments Using GPU and Projected Screens
Akihiko Shirai, CPNI Lab Laval
Masafumi Takahashi, JAIST
Kiichi Kobayashi, NHK-ES
Hideki Mitsumine, NHK STRL
Simon Richir, CPNI Lab Angers
shirai (at) mail.com
125. Parallax Searching and Mesosurface Shadowing
Leif L. Delgass, Kyle McGhee, Purdue University
ldelgass (at) purdue.edu
126. Development of Robotic TV Game Player Using Haptic Interface and GPU Image Recognition
Akihiko Shirai, CPNI Lab Laval/NHK-ES
Masafumi Takahashi, Kazunori Miyata, JAIST
Makoto Sato, TITECH
Simon Richir, CPNI Lab Angers
shirai (at) mail.com
127. Real-Time Loop Subdivision on the GPU
Minho Kim, Jörg Peters, University of Florida
mhkim (at) cise.ufl.edu
128. Emphasizing the Area of Interest Using Real-Time Shaders
Jeff Chastine, Jeremy Brooks, Georgia State University
jeffchastine (at) mail.clayton.edu
129. Advanced Data Visualization on 3D Accelerated PDAs
Gregory Quinn, San Diego Supercomputer Center
quinn (at) sdsc.edu
130. Visualization of Large Isosurfaces Based on Nested Clipboxes
Sven Forstmann, Jun Ohya, Waseda University
svenforstmann (at) yahoo.co.jp
131. Particles With a History: Visualizing Flow Fields With GPU-Based Streamlines
Marc Schirski, Torsten Kuhlen, Christian Bischof, RWTH Aachen University
schirski (at) rz.rwth-aachen.de
132. A Partial Shape-Matching Technique for 3D Model Retrieval Systems
Motofumi Suzuki, Yoshitomo Yaginuma, National Institute of Multimedia Education
motofumi (at) nime.ac.jp
133. Automatic Cross-Sectioning Using 3D Field Topology Analysis
Yuki Mori, Shigeo Takahashi, Takeo Igarashi, The University of Tokyo
Yuriko Takeshima, Issei Fujishiro, Tohoku University
yuki (at) ui.is.s.u-tokyo.ac.jp
134. Using 3D Visualization to Enhance Understanding of Computer-Network State
Ryan Custer, Erik Lee, Jamie Van Randwyk, Sandia National Laboratories
rpcuste (at) sandia.gov
135. A 3D Graphics Toolkit for Studying Neural Basis of Adaptive Behaviors
David Cofer, James Reid, Ying Zhu, Donald H. Edwards, Georgia State University
136. 3D Cancer Cell Visualization for Patients and Scientists
John B. McGhee, Paul D. Andrews, University of Dundee
j.b.mcghee (at) dundee.ac.uk
137. Discovering Biostructure Constraints Using VRML Visualization
William C. Ray, Columbus Children's Research Institute
Hatice Gulcin Ozer, The Ohio State University Biophysics Program
ray.29 (at) osu.edu
138. Robust Automatic Optic-Disk Segmentation
Xiaoqian Jiang, Young H. Kwon, Lee M. Alward, Michael Abramoff, University of Iowa
xiaoqianjiang (at) hotmail.com
139. Modeling the Fluffy Lens: Construction of the Virtual Chinchilla
William C. Ray, Joseph A. Jurcisek, Columbus Children's Research Institute
ray.29 (at) osu.edu
140. Multi-Scale and Multi-Physics Visualization
Shane Blackett, David Bullivant, David Nickerson, Peter Hunter, The University of Auckland
s.blackett (at) auckland.ac.nz
141. Volume Interaction With Voxels by Manipulating 3D General Grids
Megumi Nakao, Kotaro Minato, Nara Institute of Science and Technology
Tomohiro Kuroda, Kyoto University Hospital
meg (at) is.naist.jp
142. Design and Implementation of MVL: Medical VR Simulation Library
Yoshihiro Kuroda, Tomohiro Kurada, Hiroyuki Yoshihara, Kyoto University
Megumi Nakao, Nara Institute of Science and Technology
Hiroshi Oyama, The University of Tokyo
ykuroda (at) kuhp.kyoto-u.ac.jp
143. An Explorational Exhibit of a Pig's Heart
Thomas Wischgoll, University of California, Irvine
wischgoll (at) siggraph.org
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