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Teaching Programmable Shaders: Lightweight Versus Heavyweight Approach
Thursday, 4 August, 3:15 - 4:35 pm
Paper
Room 502B
The most exciting recent advance in computer graphics has been the development of programmable graphics processing units (GPUs). This paper summarizes different approaches to and some of the issues involved in teaching the use of GPUs.
G. Scott Owen
Georgia State University
owen (at) siggraph.org
Bryson Payne
Georgia College & State University
Ying Zhu
Jeff Chastine
Georgia State University
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