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educators program

GameX: A Platform for Incremental Instruction in Computer Graphics and Game Design

Thursday, 4 August, 3:15 - 4:35 pm
Room 502B

Recent trends have generated more focus on game design as a topic for teaching in higher education. Although many game engines currently exist, few of them were designed with educational goals in mind. This paper distinguishes between industry-oriented engines and instructional game engines designed to teach a range of concepts. The features needed to teach game development to college undergraduates in engineering and the humanities are explored. Specifically, the authors developed a platform that supports incremental education in game design: GameX, an open-source instructional game engine that was used to initiate the Game Design Initiative in the Department of Computer Science at Cornell University.

Rama Hoetzlein
University of California
Santa Barbara
rch (at)

David Schwartz
Cornell University