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Fashionable Education: Is RGB the New Black?
Wednesday, 3 August, 3:45 - 5:15 pm
Forum: Learning Projects
Room 502B
This presentation describes the results of introducing the concept of computer graphics and computer animation into the assessment procedure for a module of a degree program in electrical and electronic engineering: virtual reality systems.
The fundamental question was whether this source of fashionable education is simply a fad or will it become a closet staple? That is, does the use of educational entertainment improve learning and teaching outcomes in science-based subjects.
The results show that by including a significant proportion of peer-reviewed design material into the syllabus, students become highly motivated and achieve a deeper level of comprehension.
Karen McMenemy
Queen's University Belfast
k.mcmenemy (at) ee.qub.ac.uk
Stuart Ferguson
Queen's University Belfast
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