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29. High-Dynamic-Range Imaging and Image-Based Lighting
Half-Day, Tuesday, 2 August, 8:30 am - 12:15 pm
Room 515A
Level: Intermediate
New techniques in capturing, representing, processing, and displaying high-dynamic-range images that cover the full range of light in the real world. The techniques enable marked improvements in visual fidelity and photorealism for computer graphics. The course also summarizes applications to photoreal lighting and compositing.
Prerequisites
Familiarity with basic techniques in digital photography, traditional 8-bit image editing, and basic computer graphics modeling and rendering. Also helpful: familiarity with a specific image-editing package or 3D modeling and rendering package.
Intended Audience
Students, researchers, and industrial developers in digital photography, computer graphics rendering, real-time photoreal graphics, and visual effects production (especially rendering and compositing).
Co-Organizers
Paul Debevec
USC Institute for Creative Technologies
Erik Reinhard
University of Central Florida
Lecturers
Sumanta Pattanaik
University of Central Florida
Greg Ward
AnyHere Software
Schedule
| 8:30 |
Introduction
Reinhard
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| 8:40 |
Taking High Dynamic Range Images
Debevec
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| 9:15 |
HDR Image Representation and Display
Ward
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| 10 |
Break
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| 10:15 |
Dynamic Range Reduction
Pattanaik
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| 10:50 |
Tone Reproduction Operators
Reinhard
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| 11:20 |
HDR Image Based Lighting
Debevec
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| 12:05 |
Discussions and Questions & Answers
All
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