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Implementation Sketches are sketches that are accesory to a paper presentation.
They deal with technical details and non-trivial issues regarding the implementation of
the technique presented.
Reasoning
One of the greatest things about the SIGGRAPH conference is the enthusiasm it
generates. Every year, attendees return home with plans to implement what they saw
and ideas on how to use the new techniques.
The SIGGRAPH Papers program is the premiere forum for presentation of new research by
the computer graphics community. However, between the pure science presented in a paper
and real-world implementation of the same idea, there is sometimes a difference that cannot
be covered in the limited time provided to presenters.
Bridging the Gap
If you are a paper author, we encourage you to present an accessory sketch,
detailing the implementation of your new technique. We know that sometimes there are little
details and tricks that wouldn't make sense to explain in the paper, but that make an implementation
easier or the tools more usable. Sometimes the implementation is non-trivial, and you might want to explain why,
outside of the constraints of your main paper presentation. Even if your paper is relatively straightforward to
implement, you might want to show off how you are using the techniques and/or tools you developed.
Our intention is to help people who are following up on your ideas avoid "reinventing the wheel."
How to Submit
Implementation sketches are no different than any other technical sketch. They will go through the usual
sketch jury review, although their selection is almost guaranteed if your paper is accepted. See
Submission Guidelines for more details.
When you submit your work, make sure to check the Implementation Sketch box in the online form.
We hope to make the new Implementation Sketches a faster way to share and improve on the ideas
presented at the annual conference.
Juan Buhler
PDI/DreamWorks
SIGGRAPH 2005 Sketches Chair
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