SIGGRAPH 2004 - The 31st international conference on computer graphics and interactive techniques
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Papers

Monday 9 August - Thursday 12 August

The Facts
  • The SIGGRAPH Papers Program is the premier forum for presenting new research in computer graphics and interactive techniques.
  • A record number of 478 submissions were received by the deadline. Of these, 83 papers were selected for presentation at the conference.
  • The leading contributors to this year's papers program include: Microsoft Research; Carnegie Mellon University; Stanford University; Massachusetts Institute of Technology; the University of Tokyo; Mitsubishi Electric Research Labs; the University of Washington; the University of Illinois at Urbana-Champaign; MPI Informatik; ISTI/CNR; and New York University.
  • The reviewing process for the papers program is one of the most rigorous in all of computer science. Each paper is read by at least two members of the Papers Committee and three external reviewers; authors are given a chance to rebut their reviews before the final selection is made; and reviewers and authors work together to revise accepted papers.
  • The program includes many new and important developments in image rendering, scene modeling, and animation. Two topic areas are particularly well represented this year: new capture and display technologies; and interactive techniques, especially for image manipulation and geometric modeling.
A Quote from the SIGGRAPH 2004 Papers Chair

"SIGGRAPH is the premier forum for research in computer graphics and interactive techniques," said Joe Marks, SIGGRAPH 2004 Papers chair from MERL. "In other fields, the best research is dispersed among many conferences and journals. But computer graphics is unique in that there's only one 'best place' to publish, and that's SIGGRAPH. The quality of papers presented is always high, and this year is no exception."

A Few Highlights from the SIGGRAPH 2004 Papers Program

Fun with Flash Photography
Flash photography is more than just a technique for capturing images in poor lighting. These papers show how flash photography can be used to enhance and stylize captured images in novel ways.
Digital Photography with Flash and No-Flash Image Pairs
Georg Petschnigg
Maneesh Agrawala
Hugues Hoppe
Richard Szeliski
Michael F. Cohen
Kentaro Toyama
Microsoft Research

Flash Photography Enhancement Via Intrinsic Relighting
Elmar Eisemann Artis
Frédo Durand
Massachusetts Institute of Technology

Stylized Images Using a Multi-Flash Camera
Ramesh Raskar
Karhan Tan
Mitsubishi Electric Research Laboratories

Rogerio Feris
University of California, Santa Barbara

Jingyi Yu
Massachusetts Institute of Technology Matthew Turk
University of California, Santa Barbara
Novel Display Technologies
Your next television or computer monitor may be capable of displaying imagery with high dynamic range and of creating the illusion of three dimensions without special glasses. The relevant technologies are discussed in these papers.
3D TV: A Scalable System for Real-Time Acquisition, Transmission, and Autostereoscopic Display of Dynamic Scenes
Wojciech Matusik
Hanspeter Pfister
Mistubishi Electric Research Laboratories

High-Dynamic-Range Display Systems
Helge Seetzen
Sunnybrook Technologies & The University of British Columbia Wolfgang Heidrich
The University of British Columbia

Wolfgang Stuerzlinger
York University

Gregory Ward
Sunnybrook Technologies

Lorne Whitehead
Matthew Trentacoste
Abhijeet Ghosh
The University of British Columbia

Andrejs Vorozcovs
York University
Interactive Techniques for Image Manipulation
Creating object models and image editing mean tedium to many artists. These papers present some new techniques that promise to take the boredom out of content creation.
Interactive Digital Photomontage
Aseem Agarwala
Mira Dontcheva
The University of Washington

Maneesh Agrawala
Steven Drucker
Alex Colburn
Microsoft Research

Brian Curless
The University of Washington

David H. Salesin
The University of Washington & Microsoft Research

Michael F. Cohen
Microsoft Research

Modeling by Example
Thomas Funkhouser
Michael Kazhdan
Philip Shilane
Princeton University

Patrick Min
Universiteit Utrecht

William Kiefer
Princeton University

Ayellet Tal
Technion - Israel Institute of Technology

Szymon Rusinkiewicz
David Dobkin
Princeton University
The Weird and Wacky
Ever had the desire to turn your favorite polygonal model into a paper toy? Having trouble incorporating synthetic objects into an old movie? Have you wondered what would happen if you combined RFID tags, light sensors, and projectors? Then these papers may be for you!
Making Papercraft Toys From Meshes Using Strip-Based Approximate Unfolding
Jun Mitani
Hiromasa Suzuki
The University of Tokyo

Eyes for Relighting
Ko Nishino
Shree K. Nayar
Columbia University

RFIG Lamps: Interacting with a Self-Describing World via Photosensing Wireless Tags and Projectors
Ramesh Raskar
Paul Beardsley
Jeroen van Baar
Yao Wang
Paul Dietz
Darren Leigh
Thomas Willwacher
Mitsubishi Electric Research Laboratories
The SIGGRAPH 2004 Papers Program opens Monday, 9 August at 8:30 am and closes Thursday, 12 August at 5:30 pm.

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Conference 8-12 August, Exhibition 10-12 August.  In Los Angeles, CA