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3D
Thursday, 12 August
10:30 am - 12:15 pm
Room 501AB
Session Chair: Nishant Kothary, Purdue University
Online 3D Retrieval Based on Perceptual Quality
3D object retrieval over the internet is primarily based on best effort and maximizing quality defined by error measures such as SNR. This work presents an approach to maximizing the human perceptual quality of 3D transmissions.
Anup Basu
University of Alberta
anup (at) cs.ualberta.ca
Irene Cheng
University of Alberta & Zoomage Inc.
The Kata of Web3D
Large virtual spaces modeled in web3D often suffer from numerical limitations in the web3D language, software engines, and client hardware. A zero-centred approach removes these limitations.
Chris Thorne
Ping Interactive Broadband
University of Western Australia
chris.thorne (at) mbox.com.au
Gateway and Protocol for Modern Cyberspace
A generic cross-platform web3D cyberspace protocol that uses only standard technology and leverages the web to simplify demands on clients. The planet-earth platform is implementing this new cyberspace.
Chris Thorne
Ping Interactive Broadband
University of Western Australia
chris.thorne (at) mbox.com.au
Karen Haines
University of Western Australia
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