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Mixed-Reality Applications
Thursday, 12 August
1:45 - 3:30 pm
Room 502A
Session Chair: Joanna Berzowska, XS Labs
The Body's Surface as a Multimedia Interface: Closed-Eyes Nonverbal Telehaptic Communication
Physically distant people, sitting still in a closed-eyes shared virtual space, remotely communicate their presence (haptically and aurally) through networked prototypes that sense physiological measures of emotions.
William Meyer
Exploratorium
billm (at) exploratorium.edu
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Fragra: A Visual-Olfactory VR Game
A VR game that enables users to explore the interactive relationship between olfaction and vision. Observers must distinguish what each visual and olfactory input means and compare them.
Arito Mochizuki
Nara Institute of Science and Technology
arito-m (at) is.naist.jp
Kohyama Kazuhiro
Chihara Kunihiro
Imura Masataka
Sawa Sayuri
Motoyashiki Shogo
Takeda Tadayuki
Amada Takashi
Nara Institute of Science and Technology
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Veggie Diaries: Urban Mobile MR Entertainment
Using mixed-reality systems for entertainment in a mobile context. Veggie Diaries integrates real-world outdoor objects with game elements, using MR techniques and camera-mounted PDAs.
Kenji Iguchi
Keio University
needle (at) heistak.com
Tomoki Saso
Masa Inakage
Keio University
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Outdoor Mixed Reality Utilizing Surveillance Cameras
An outdoor mixed-reality system designed for pedestrians who carry a camera-attached PDA. The system utilizes surveillance cameras both for showing hidden areas and calibrating a PDA camera.
Yoshinari Kameda
University of Tsukuba
kameda (at) image.esys.tsukuba.ac.jp
Taisuke Takemasa
Yuichi Ohta
University of Tsukuba
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