SIGGRAPH 2004 - The 31st international conference on computer graphics and interactive techniques
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Sketchy Sketches
Sunday, 8 August
10:30 am - 12:15 pm
Room 511AB
Session Chair: Cassidy Curtis, PDI/DreamWorks

Tweaking Stylized Light and Shade
Interactive techniques for creating fake, stylized highlights and shaded areas simply by drag operations on an on-screen surface, without laborious parameter tuning.

Ken Anjyo
OLM Digital, Inc.
anjyo (at) olm.co.jp

Shuhei Wemler
Silicon Studio Corporation
Sketch Interface for 3D Modeling of Flowers
A user interface that easily models flowers from freehand sketches. Using this interface, the user can create a plant model by only drawing simple strokes.

Takashi Ijiri
The University of Tokyo
takashi- (at) tranzas.ne.jp

Takeo Igarashi
The University of Tokyo/Japan Science and Technology Corporation

Etsuya Shibayama
Shin Takahashi
Tokyo Institute of Technology
SketchPose: Artist-Friendly Posing Tool
A new tool that allows animators to position sets of controls with mouse strokes, providing an interface for posing complex rig setups in an intuitive way.

Mark Swain
Walt Disney Feature Animation
mark.swain (at) disney.com

Brendan Duncan
Walt Disney Feature Animation
Making the Leap: Cross-Training 2D Artists Into 3D
How do you cross-train a traditional 2D animation house not only how to use 3D tools but also to embrace the aesthetic? Here's how we did it.

Matt Elson
Walt Disney Feature Animation
matt.elson (at) disney.com

Walt Sturrock
Walt Disney Feature Animation

 
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Conference 8-12 August, Exhibition 10-12 August.  In Los Angeles, CA