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Squash, Stretch, and Repeat
Tuesday, 10 August
10:30 am - 12:15 pm
Room 502A
Session Chair: Cindy Grimm, Washington University
Geometry Synthesis
A method for geometry synthesis inspired by texture-synthesis techniques. Given an example of input geometry, the technique synthesizes new geometry that is perceived similar to the input geometry.
Ares Lagae
Katholieke Universiteit Leuven
ares.lagae (at) cs.kuleuven.ac.be
Olivier Dumont
Philip Dutré
Katholieke Universiteit Leuven
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Squashing Cubes: Automating Deformable Model Construction for Graphics
An approach for automatically constructing deformable objects from arbitrary graphical models by voxelizing geometry into numerous elastic cubes.
Jernej Barbic
Carnegie Mellon University
barbic (at) cs.cmu.edu
Doug L. James
Christopher Twigg
Carnegie Mellon University
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Shape-Preserving Mesh Deformation
A new approach for mesh deformation. Given a small number of control vertices, new mesh vertex positions are computed such that source shape parameters are preserved.
Vladislav Krayevoy
The University of British Columbia
vlady (at) cs.ubc.ca
Alla Sheffer
The University of British Columbia
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Swirling-Sweepers: Constant-Volume Modeling
Swirling-sweepers is a new method for modeling shapes while preserving volume. The artist describes a deformation by dragging a point. This technique does not require any volume computation.
Alexis Angelidis
University of Otago
alexis (at) cs.otago.ac.nz
Scott King
Geoff Wyvill
University of Otago
Marie-Paule Cani
Laboratoire GRAVIR
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