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Short talks followed by question-and-answer exchanges on a broad spectrum of
topics in art, design, science, and engineering. Sketches emphasize novel and
interdisciplinary applications of computer graphics and interactive techniques,
including provocative speculation, academic research, industrial development,
practical tools, and behind-the-scenes explanations of commercial and artistic
works.
Sunday, 8 August
Artistic Depiction
8:30 - 10:15 am
Sketchy Sketches
10:30 am - 12:15 pm
Monday, 9 August
Terrain & Maps
8:30 - 10:15 am
I've Seen Fire and I've Seen Rain
3:45 - 5:30 pm
Tuesday, 10 August
Design and Visual Communication
8:30 - 10:15 am
GPU1
8:30 - 10:15 am
Applications
8:30 - 10:15 am
Motion
8:30 - 10:15 am
Tangible/Ambient Media
10:30 am - 12:15 pm
Squash, Stretch, and Repeat
10:30 am - 12:15 pm
Hair
1:45 - 3:30 pm
Haptics and Sound
3:45 - 5:30 pm
Creatures of "Van Helsing"
3:45 - 5:30 pm
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Wednesday, 11 August
Frowns, Smiles, Pouts
8:30 - 10:15 am
Art-Driven Modeling
8:30 - 10:15 am
Feature Creatures
8:30 - 10:15 am
Texture
10:30 am - 12:15 pm
Feasible Fluid, Foliage, and Fog
10:30 am - 12:15 pm
Global Illumination
1:45 - 3:30 pm
Art and Architecture
1:45 - 3:30 pm
Surface Modeling
3:45 - 5:30 pm
Effects Omelette
3:45 - 5:30 pm
Thursday, 12 August
Rendering
8:30 - 10:15 am
Modeling Medley
8:30 - 10:15 am
Monkeying With Reality
8:30 - 10:15 am
Art on the Small Screen
8:30 - 10:15 am
Augmented Reality
10:30 am - 12:15 pm
Lighting
10:30 am - 12:15 pm
Intermedia Performance
10:30 am - 12:15 pm
Production Rendering
10:30 am - 12:15 pm
Mixed-Reality Applications
1:45 - 3:30 pm
Computer Vision
1:45 - 3:30 pm
Beautiful Things
1:45 - 3:30 pm
Fluids and Level Sets
1:45 - 3:30 pm
Visualization
3:45 - 5:30 pm
GPU2
3:45 - 5:30 pm
Image-Based Rendering
3:45 - 5:30 pm
"The Day After Tomorrow"
3:45 - 5:30 pm
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