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Next-Generation User Interface Technology for Consumer Electronics
Tuesday, 1:45 - 3:30 pm
Room 501AB
As the power and complexity of consumer electronic devices continues to increase, the potential for a more enthralling, visually exciting, and compelling user experience also increases. The purpose of this panel is to investigate application of existing tools and techniques from various disciplines within the ACM SIGGRAPH community to the next generation of consumer devices.
Given the power of the CPUs and graphics engines being designed into the next generation of devices, is it possible, meaningful, useful, and/or appropriate to exploit such technologies as:
- OpenGL/DirectX
- Game engines
- Parallel processing
- Haptic devices
- Augmented reality
- Story-telling interactivity
- Scientific visualization
- Animation
As we prepare to step into a new world of human interaction with electronics devices in our daily lives, we must find new ways to create an effective and enjoyable user experience. The ACM SIGGRAPH community is uniquely positioned to influence the interaction between consumers and their home environments.
Moderator
Garry Paxinos
US Digital Television
Panelists
John Card II
EchoStar Technologies Corp.
Evan Hirsch
Rebecca R. Lim
Starz Encore Group
Glen Stone
Sony Business Solutions & Systems
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