Ray Tracing in the Age of Renaissance
Thursday, 1:30 - 2:30 pm
With the advancements in scientific measurement devices during the Renaissance, artists such as Michelangelo and Leonardo da Vinci could validate their own artistic creations with accurate dimensions and data. Computers have added a similar opportunity to the repertoire of today's artists. No longer just an observer, the artist of today is also a technician, in the same manner as da Vinci was an artist and scientist. By examining the principles and techniques of painting developed by Leonardo da Vinci, and comparing them to functions within popular computer graphics applications, this paper demonstrates a strong correlation between the techniques of Renaissance art and computer graphics tools of today. In particular: three-dimensional variables that define depth and distance in the environment, linear perspective, aerial perspective, and color relationships. These three techniques defined by Leonardo da Vinci are applicable to modern computer graphics imagery, using the functionality of Maya (Alias) as the reference.
Georgia State University
Turner Entertainment Group
bill.chapman (at) turner.com