SIGGRAPH 2004 - The 31st international conference on computer graphics and interactive techniques
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Preparing Students for Job Hunting in High-End CG Industries
Wednesday, 1:45 - 3 pm
Room 511AB

Schools are much better at educating students in the technical and academic skills necessary to succeed in careers in high-end computer graphics. Of course, before people can succeed in a career, they must find employment. Unfortunately, many academic institutions do not supply their students with the tools required to find that first job.

This panel addresses what those tools are and how important they are to success in obtaining employment. Topics range from researching prospective employers, what makes a winnning demo reel and résumé, self promotion, and interview and negotiation skills.

The panel includes professionals who work in these industries; recruiters, production supervisors, and executives. These are the people who decide who gets interviewed and who doesn't. They are all also actively involved in education.

Pam Hogarth
Gnomon School of Visual Effects
pam (at) gnomon3d.com

Debra Blanchard
DreamWorks SKG

Peter Grassi
Electronic Arts

Jeff Hazelton
BioLucid Productions

Barbara McCullough
Rhythm & Hues Studios

Kathleen Milnes
Entertainment Industry Development Corporation

Stan Szymanski
Sony Pictures Imageworks

Robin Thompkins
Recruiting Consultant for Film and Games Industry

 
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Conference 8-12 August, Exhibition 10-12 August.  In Los Angeles, CA