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Exploring the Current State of In-House Training
Wednesday, 3 - 5 pm
Room 511AB
This panel investigates how animation, visual effects, and gaming studios keep in-house artists on the leading edge of their craft, given the rapid growth of technology, software upgrades, new and enhanced products, innovative hardware, etc. Topics include: sharpening digital and traditional skills, the rewards and challenges of in-house training programs; the historical context of those programs, and where in-house training is going in the future.
Lourdes Livingston
Academy of Art University
llivingston@academyart.edu
Dan Chuba
Hammerhead Productions
Frank Gladstone
DreamWorks SKG
Randy Nelson
Pixar Animation Studios
Bob Nicoll
Electronic Arts
Kathleen O'Reilly
Rhythm & Hues Studios
Sande Scoredos
Sony Pictures Imageworks
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