Developing 3D Design Education for Continuing Education and Professional Students
Wednesday, 1:30 - 2 pm
The purpose of this forum is analysis and re-examination of the pedagogical objectives in developing a design-education curriculum for conceptual and practical topics in 3D and visual effects. Using prior research from Theresa Amabile on creativity in managerial business practices, we theorize that these practices can be applied in conceptual understanding of teaching and developing curriculum for 3D computing. The uniqueness of this research is that it examines these practices in reference to dissemination for continuing education and professional students. Our sense is that this is an emerging market for 3D computing education in both graduate and professional studies.
The case study examines the e-21 course developed at the Harvard Extension School for continuing education students. This background gives educators and university administrators a new perspective on the complexities, achievements, and failures in developing teaching and organizational practices for this particular segment.