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5. Facial Modeling and Animation
Sunday, Full Day, 8:30 am - 5:30 pm
Room 515B
Level: Intermediate
This overview of the concepts and current techniques in facial modeling and animation begins with a review of history and applications. As a necessary prerequisite for facial modeling, data acquisition is discussed in detail. The course then summarizes basic concepts of facial animation and presents different approaches, including
parametric models; performance-, physics-, and learning-based methods; and
state-of-the-art techniques such as muscle-based facial animation,
mass-spring networks for skin models, and morphable models.
The course also reviews texturing of head models and rendering of skin,
addressing problems related to texture synthesis and bump mapping with
graphics hardware. Typical applications for facial modeling and animation
such as medical and forensic applications (craniofacial surgery simulation,
facial reconstruction from skull data, virtual aging) and animation
techniques for movie production (case study of "The Matrix Reloaded") are presented and explained.
Prerequisites
Basic computer graphics concepts.
Intended Audience
The target audience includes, but is not limited to, students, researchers, and developers in the area of facial modeling and animation.
Co-Organizers
Jörg Haber
MPI Informatik
Demetri Terzopoulos
New York University
Lecturers
Volker Blanz
MPI Informatik
George Borshukov
ESC Entertainment
Jörg Haber
MPI Informatik
Frederic I. Parke
Texas A&M University
Demetri Terzopoulos
New York University
Lance Williams
Walt Disney Feature Animation
Schedule
| 8:30 |
Overview
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| 8:45 |
History & Applications
Parke
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| 9:05 |
Anatomy of the Human Head Haber
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| 9:20 |
Data Acquisition for Facial Modeling Williams
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| 10 |
Overview: Facial Animation Techniques
Blanz
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| 10:15 |
Break
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| 10:30 |
Parametric Models Parke
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| 11:10 |
Performance-based Facial Modeling/Animation
Williams
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| 11:35 |
Physically-based Facial Modeling/Animation
Terzopoulos
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| 12:15 |
Lunch
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| 1:45 |
Learning-based Approaches
Blanz
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| 2:30 |
Rendering Techniques Haber
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| 3 |
Forensic Applications Haber
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| 3:45 |
Movie Production
Borshukov
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| 4:45 |
Medical Applications and Behavioral Models
Terzopoulos
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| 5:15 |
Questions and Discussion
All
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