SIGGRAPH 2004 - The 31st international conference on computer graphics and interactive techniques
Conferenece Exhibition Call For Participation Presenters Media Registration spacer

31. The Elements of Nature: Interactive and Realistic Techniques
Wednesday, Full Day, 8:30 am - 5:30 pm
West Hall B
Level: Intermediate

This updated course on simulating natural phenomena covers the latest research and production techniques for simulating most of the elements of nature. The presenters provide movie production, interactive simulation, and research perspectives on the difficult task of photorealistic modeling, rendering, and animation of natural phenomena. The course offers a balance of the latest interactive graphics hardware-based simulation techniques and the latest physics-based simulation techniques. It includes interactive implementations and approximations of complex physics-based simulations, as well as procedural approximations and combined hybrid techniques. Interactive demonstrations and discussions of implementation details impart a working knowledge of these techniques that can't be acquired by reading papers on the topics.

Familiarity with standard graphics techniques for modeling and rendering. Knowledge of basic grammar-based modeling, physics-based modeling, and particle systems is helpful but not required.

Intended Audience
Researchers, animators, software developers, game software developers, production software developers, and students.

David Ebert
Purdue University

Oliver Deussen
Universität Konstanz

David Ebert
Purdue University

Ron Fedkiw
Stanford University

Ken Musgrave
Pandromeda Inc.

Przemyslaw Prusinkiewicz
University of Calgary

Doug Roble
Digital Domain

Jos Stam

Jerry Tessendorf
Rhythm & Hues Studios

8:30 Introduction
8:40 Simulating Ocean Surfaces
9:30 Fast Stable Solution Techniques for Computational Fluid Dynamics
10:15 Break
10:30 Realistic Physics-based Smoke and Fire Simulation
11:25 Fluid Simulation in Production
12:15 Lunch
1:45 Interactive Cloud Modeling and Photorealistic Atmospheric Rendering
2:35 Fractal Landscapes in Their Natural Context
3:30 Break
3:45 Realistic Modeling and Visualization of Plants
4:40 Fast Rendering and Modeling of Plants

1       2       3      
4       5       6      
7       8       9      
10     11     12
13     14     15
16     17     18
19     20     21
22     23     24
25     26     27
28     29     30
31     32     33
Course Evaluation
All course attendees are encouraged to evaluate SIGGRAPH 2004 Courses content and presenters.

Online Evaluation Forms

Your ratings and comments are very important. They will be used to ensure that the annual SIGGRAPH conference consistently offers excellent courses on topics that are important to the SIGGRAPH community.
 > courses committee
 > share the SIGGRAPH 2004 web site
Conference 8-12 August, Exhibition 10-12 August.  In Los Angeles, CA