SIGGRAPH 2004 - The 31st international conference on computer graphics and interactive techniques
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25. Developing Augmented Reality Applications
Tuesday, Full Day, 8:30 am - 5:30 pm
West Hall B
Level: Intermediate

Augmented reality (AR) involves the overlay of virtual images on the real world, and as computers become more and more invisible, it is becoming an increasingly important application area for computer graphics and user-interface design. This course provides a detailed introduction to AR and how to build AR applications, including AR interface design and research, with reviews of important topics such as tracking and registration, interaction, design principles, usability evaluation, and key areas for current and future AR research. Case studies illustrate application areas: gaming, entertainment, medicine, and engineering. Part of the course also involves hands-on demonstrations in which attendees experience the technology for themselves. Significant portions of the course are devoted to reviewing the ARToolKit and Studierstube open-source software tools, which can be used to start building AR applications, as well as other supportive software tools. When they complete this course, attendees will understand the fundamentals of AR interface design, the tools they can use to build their AR applications, and how to evaluate the applications after they are built.

Prerequisites
Interest in computer graphics. Some experience with C/C++ programming. Some experience with the OpenGL API.

Intended Audience
Academic and industrial researchers, and everyone interested in developing AR applications.

Co-Organizers
Mark Billinghurst
University of Canterbury

Dieter Schmalstieg
Technische Universität Wien

Lecturers
Ron Azuma
HRL Laboratories

Mark Billinghurst
University of Canterbury

Hirokazu Kato
University of Osaka

Dieter Schmalstieg
Technische Universität Wien

Schedule
8:30 Introduction
Billinghurst
8:35 Overview
Azuma
9:25 Tracking
Azuma
10:15 Break
10:30 AR Interaction Techniques
Billinghurst
11:15 Designing and Evaluating AR Interfaces
Billinghurst
12:15 Lunch
1:45 Mobile AR
Schmalstieg
2:25 Collaborative/Distributed AR
Schmalstieg
3:10 "Studierstube" Platform
Schmalstieg
3:30 Break
3:45 "ARToolKit" Platform
Katt
5 Future Directions
Billinghurst

 
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