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The deadline for submitting papers to SIGGRAPH 2004 was 21 January.
The complete list of Papers
The SIGGRAPH Papers program is the premier international forum for disseminating ground-breaking, provocative, and important new work in computer graphics and interactive techniques. We invite submission of high-quality papers that will set the standard in the field and stimulate future trends.
In addition to the core topics of rendering, modeling, and animation, we also encourage submissions from areas that overlap with computer graphics: human-computer interaction, computer-aided design, computer vision, robotics, visualization, and applications such as web graphics and computer games. This list is not exhaustive. As always, excellence of the ideas is the predominant acceptance criterion. Researchers in these and other areas who are interested in submitting their work to SIGGRAPH 2004 should consider sending a brief description of their work to the Papers Advisory Board well before the submission deadline to verify that their submission is relevant to SIGGRAPH and to alert the board to the need for appropriate reviewers.
Previously published work may not be submitted, nor may work be submitted to any other conference or journal during the SIGGRAPH 2004 papers review period. Any paper that has substantial overlap with a co-submitted or previously published paper will be rejected without review.
There are several major changes in the submission process and requirements this year. Please consult the appropriate Submission Procedure Checklist before preparing your submission. And feel free to contact me or the members of the Papers Advisory Board anytime via the SIGGRAPH 2004 email contact form with your questions and concerns.
Joe Marks
SIGGRAPH 2004 Papers Chair
Mitsubishi Electric Research Laboratories (MERL)
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