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Welcome to the SIGGRAPH 2004 Call for Participation.
This is where we ask
you to contribute your time, effort, and skill to the premier annual
conference on computer graphics and interactive techniques.
Bring your new results, products, and recent work to the
place where they can be seen, evaluated, and enjoyed by your peers. Your ideas and achievements will inspire your international professional community.
If you have new research results, ideas, or applications, see:
If you create digital animation, film, or video, consider:
If you produce innovative or experimental interactive work, go to:
If your digital art is ready for prime time, check out:
If you're an expert in research, applications, or education in computer graphics or interactive techniques, and you have ideas to share with the SIGGRAPH 2004 audience:
If you're a student wondering how you can participate in SIGGRAPH 2004:
If you want to contribute your professional skill and experience to the conference, please complete this form:
Volunteer Application
If you're a marketing rep wondering how your company can meet the people you need to know in this dynamic worldwide community, see:
Exhibition
Please read all of the submission requirements for each of these programs for more information about how you can contribute to SIGGRAPH 2004. If you are not sure, contact the program chair for the program you are inquiring about. Who knows what your participation at SIGGRAPH 2004 might inspire? We look
forward to hearing from you.
DENA SLOTHOWER
SIGGRAPH 2004 Conference Chair
Stanford University
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