Modeling & Collision
Thursday, 31 July 2003
3:45 - 5:30 pm
Room 29 A-D
Session Chair: Steve Derrick, Vicarious Visions, Inc.
A Procedural Approach to Modeling Impact Damage
A simple non-physical approach to modeling a subset of impact damage effects on brittle objects.
3D Modeling of Trees From Freehand Sketches
A user interface for quickly and easily modeling 3D botanical trees from freehand sketches.
A method for modeling shapes made from wires and solids with a large number of holes.
Texas A&M University
Grooming Furry Surfaces of Arbitrary Topology
A custom fur solution that employs a novel interpolation technique driven by Maya shading networks, allowing the artist to intuitively groom furry creatures regardless of surface topology or type.
The Moving Picture Company