Sketches & Applications
 
     
Virtual Reality Displays

Thursday, 31 July 2003
1:45 - 3:30 pm
Room 30 A-D

Session Chair: Mel Slater, University College London

Simulating Spatial Assumptions
A novel method for quantifying functional fidelity based on structures of specific spaces. Results could affect distribution of rendering quality associated with objects in spaces.

Katerina Mania
Andrew Robinson
University of Sussex
k.mania@sussex.ac.uk


A Tile-Based 3D Frame Using a Reconfigurable Display Matrix
A pre-warped texture image is projected onto the scene-shaped wall to create a true 3D representation of the scene.

Daqing Xue
Roger Crawfis
The Ohio State University
xue@cis.ohio-state.edu


Omnidirectional Stereo Surround for Panoramic Virtual Environments
Combining advantages of 19th-century panorama paintings with projection-based virtual environments to create an interactive multi-user, omnidirectional stereo display. This allows new paradigms for group interaction and storytelling.

Andreas Simon
Steffi Beckhaus
Fraunhofer-Institut für Medienkommunikation
andreas.simon@gmd.de


Video-Based Virtual Environments
A system for rapidly developing and deploying semi-interactive, video-based virtual environments.

Thomas Pintaric
Albert Rizzo
Ulrich Neumann
University of Southern California
thomas@ims.tuwien.ac.at


Interactive Light Field Display From a Cluster of Projectors
A novel display system that physically realizes a sampling of the light field emitted by a three-dimensional scene. The method uses a cluster of commodity projectors.

Christopher Jaynes
Matt Steele
University of Kentucky
jaynes@cs.uky.edu




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