Water, Water Everywhere
Thursday, 31 July 2003
10:30 am - 12:15 pm
Room 29 A-D
Session Chair: Teresa Lang, www.smokingmoose.com
Surface Tensions in Liquid Animation
A new method for animation of liquid with surface tensions, which are important phenomena in describing the interfacial dynamics between water and air.
Color and Lighting of the "Sinbad" Calypso Water Surface
Developing a stylized look for naturally moving water to fit into the traditionally animated, computer-graphics-rich film "Sinbad, Legend of the Seven Seas."
DreamWorks Feature Animation
"Sinbad" Water FX
Development of a system to achieve the right amount of peaking on different sizes of waves by processing the waves in low, medium, and high frequencies.
Building a Waterfall 1,000 Particles at a Time for "Shrek 4D"
Particle clustering techniques that allow representation of a 1,000-foot waterfall as tens of millions of particles for "Shrek 4D," a stereoscopic multimedia attraction.
PDI/DreamWorks Feature Animation